Shadow Dusclops counters
ghostGhost-type Male Grunt ยท slot 2Grunt
CP
3,416
Attack
237.5
x1.2 Shadow
Defense
254.9
x0.83 Shadow
HP
81
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Hex / Shadow Punch
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostLick darkNight SlashpoisonGunk Shot | 6.393 | 100% | 7.0 s 2.0 charged | 84% HP left on average | |
| 2 | ghostLick darkNight SlashpoisonGunk Shot | 5.774 | 100% | 7.0 s 2.0 charged | 83% HP left on average | |
| 3 | psychicPsywave groundEarthquakedragonOutrage | 5.132 | 100% | 8.5 s 2.0 charged | 81% HP left on average | |
| 4 | normalScratch groundHigh HorsepowerfireFire Punch | 4.894 | 100% | 8.0 s 2.0 charged | 80% HP left on average | |
| 5 | darkBite darkCrunchnormalHyper Beam | 4.053 | 100% | 9.5 s 2.0 charged | 75% HP left on average | |
| 6 | rockSmack Down groundHigh HorsepowerfireFire Punch | 4.035 | 100% | 7.5 s 2.0 charged | 75% HP left on average | |
| 7 | ghostLick ghostShadow BallgrassSolar Beam | 3.980 | 100% | 9.5 s 2.0 charged | 75% HP left on average | |
| 8 | darkBite darkCrunchnormalHyper Beam | 3.949 | 100% | 7.0 s 2.0 charged | 75% HP left on average | |
| 9 | ghostAstonish groundDrill RunrockRock Slide | 3.912 | 100% | 7.5 s 2.0 charged | 74% HP left on average | |
| 10 | groundMud-Slap darkCrunchgroundEarthquake | 3.611 | 100% | 7.5 s 2.0 charged | 72% HP left on average | |
| 11 | ghostLick darkCrunchelectricWild Charge | 3.574 | 100% | 8.5 s 2.0 charged | 72% HP left on average | |
| 12 | darkBite darkCrunchgrassTrailblaze | 3.557 | 100% | 10.0 s 2.0 charged | 72% HP left on average | |
| 13 | ghostShadow Claw darkPaybackfightingSuperpower | 3.391 | 100% | 9.0 s 2.0 charged | 71% HP left on average | |
| 14 | flyingAir Slash flyingBrave BirdflyingFly | 3.316 | 100% | 7.5 s 2.0 charged | 70% HP left on average | |
| 15 | dragonDragon Breath dragonOutrageflyingFly | 3.224 | 100% | 7.0 s 2.0 charged | 69% HP left on average | |
| 16 | psychicConfusion psychicPsyshockelectricThunderbolt | 3.203 | 100% | 6.0 s 2.0 charged | 69% HP left on average | |
| 17 | darkBite darkDark PulsegrassPower Whip | 3.197 | 100% | 7.0 s 2.0 charged | 69% HP left on average | |
| 18 | darkSucker Punch darkFoul PlayghostShadow Sneak | 3.190 | 100% | 7.0 s 2.0 charged | 69% HP left on average | |
| 19 | flyingWing Attack ghostShadow BallghostNight Shade | 3.098 | 100% | 10.0 s 2.0 charged | 68% HP left on average | |
| 20 | darkBite darkBrutal SwingdarkCrunch | 3.048 | 100% | 5.0 s 2.0 charged | 67% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.