Shadow Scyther counters
bugflyingFlying-type Female Grunt ยท slot 2Grunt
CP
5,818
Attack
397.8
x1.2 Shadow
Defense
189.2
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | rockRock Throw rockStone EdgesteelFlash Cannon | 4.965 | 100% | 6.1 s 0.3 charged | 71% HP left on average | |
| 2 | fireIncinerate rockRock SliderockRock Blast | 4.763 | 100% | 5.6 s 1.3 charged | 73% HP left on average | |
| 3 | electricThunder Shock rockRock SlideelectricThunderbolt | 4.597 | 100% | 5.6 s 1.3 charged | 72% HP left on average | |
| 4 | rockSmack Down rockStone EdgefireFire Blast | 3.323 | 100% | 4.5 s 0.0 charged | 63% HP left on average | |
| 5 | fairyFairy Wind flyingFlyfairyMoonblast | 3.285 | 100% | 5.6 s 1.3 charged | 65% HP left on average | |
| 6 | ghostShadow Claw rockRock SlidefireFire Punch | 2.989 | 100% | 5.6 s 1.3 charged | 57% HP left on average | |
| 7 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 2.975 | 100% | 5.6 s 1.3 charged | 60% HP left on average | |
| 8 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 2.725 | 100% | 5.6 s 1.3 charged | 58% HP left on average | |
| 9 | poisonAcid rockPower GemrockRock Slide | 2.693 | 100% | 6.6 s 1.6 charged | 53% HP left on average | |
| 10 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 2.649 | 100% | 7.8 s 1.6 charged | 59% HP left on average | |
| 11 | fireEmber rockRock SlidefireBlast Burn | 2.592 | 100% | 5.6 s 1.3 charged | 50% HP left on average | |
| 12 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 2.472 | 100% | 7.8 s 1.6 charged | 53% HP left on average | |
| 13 | steelMetal Sound darkDark PulsesteelIron Head | 2.366 | 88% | 6.4 s 1.5 charged | 45% HP left on average | |
| 14 | rockSmack Down rockRock SlidefightingClose Combat | 2.363 | 100% | 5.9 s 0.3 charged | 55% HP left on average | |
| 15 | rockRock Throw rockPower GemrockRock Slide | 2.189 | 88% | 7.1 s 0.6 charged | 43% HP left on average | |
| 16 | ghostShadow Claw electricThunderghostShadow Ball | 2.180 | 100% | 9.1 s 2.0 charged | 49% HP left on average | |
| 17 | rockSmack Down rockRock SlidefireFlamethrower | 2.144 | 100% | 4.5 s 0.0 charged | 51% HP left on average | |
| 18 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 2.134 | 100% | 6.6 s 1.6 charged | 48% HP left on average | |
| 19 | fireEmber rockRock SlidefireBlast Burn | 2.111 | 100% | 5.6 s 1.3 charged | 40% HP left on average | |
| 20 | flyingWing Attack waterHydro CannonflyingAerial Ace | 2.035 | 100% | 5.6 s 1.3 charged | 43% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.