Shadow Swablu counters
normalflyingFlying-type Female Grunt ยท slot 1Grunt
CP
1,767
Attack
155.2
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
86
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 10.000 | 100% | 4.5 s 1.0 charged | 91% HP left on average | |
| 2 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 9.861 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 3 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 8.542 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 4 | icePowder Snow iceBlizzardrockRock Slide | 7.335 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 5 | steelMetal Sound darkDark PulsesteelIron Head | 7.292 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 6.615 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 7 | electricThunder Shock electricDischargewaterMuddy Water | 6.538 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 8 | steelMetal Sound iceBlizzardwaterHydro Cannon | 6.458 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 9 | electricSpark electricWild ChargeelectricPlasma Fists | 6.424 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 10 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 6.003 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 11 | electricThunder Shock electricWild ChargesteelGyro Ball | 6.000 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 12 | icePowder Snow iceBlizzardiceIce Punch | 5.958 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 13 | icePowder Snow iceAvalancheiceIcicle Spear | 5.867 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 14 | icePowder Snow rockMeteor BeamiceWeather Ball (Ice) | 5.829 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 15 | iceIce Fang iceIce BurniceBlizzard | 5.593 | 100% | 5.0 s 0.0 charged | 82% HP left on average | |
| 16 | dragonDragon Breath iceBlizzardiceGlaciate | 5.593 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 17 | icePowder Snow iceBlizzardiceIcicle Spear | 5.534 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 18 | electricThunder Shock electricWild ChargeelectricThunder | 5.490 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 19 | electricThunder Shock electricZap CannonelectricDischarge | 5.382 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 20 | electricVolt Switch electricWild ChargeelectricZap Cannon | 5.323 | 100% | 6.0 s 0.0 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.