Shadow Swablu counters
normalflyingFlying-type Female Grunt ยท slot 1Grunt
CP
1,767
Attack
155.2
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
86
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 10.000 | 100% | 4.5 s 1.0 charged | 92% HP left on average | |
| 2 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 3 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 9.500 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 4 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 9.488 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 5 | normalLock-On rockStone EdgeelectricZap Cannon | 8.857 | 100% | 6.0 s 1.0 charged | 89% HP left on average | |
| 6 | electricThunder Shock electricDischargewaterMuddy Water | 8.350 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 7 | electricThunder Shock electricZap CannonelectricDischarge | 8.045 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 8 | steelMetal Sound darkDark PulsesteelIron Head | 7.875 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 9 | icePowder Snow iceBlizzardrockRock Slide | 7.844 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 10 | rockRock Throw rockStone EdgesteelFlash Cannon | 7.813 | 100% | 6.0 s 0.0 charged | 87% HP left on average | |
| 11 | electricThunder Shock electricWild ChargeelectricThunder | 7.616 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 12 | normalLock-On rockMeteor BeamrockRock Slide | 7.545 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 13 | rockRock Throw electricWild ChargerockStone Edge | 7.455 | 100% | 5.0 s 0.0 charged | 85% HP left on average | |
| 14 | rockSmack Down rockRock WreckerrockStone Edge | 7.292 | 100% | 6.0 s 0.0 charged | 86% HP left on average | |
| 15 | icePowder Snow rockMeteor BeamiceWeather Ball (Ice) | 7.253 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 16 | electricSpark electricWild ChargeelectricPlasma Fists | 7.208 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 17 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 7.146 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 18 | rockSmack Down rockMeteor BeamrockStone Edge | 7.042 | 100% | 6.0 s 0.0 charged | 84% HP left on average | |
| 19 | electricThunder Shock electricWild ChargeelectricThunder | 7.027 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 20 | icePowder Snow iceAvalancheiceIcicle Spear | 6.980 | 100% | 5.5 s 1.0 charged | 86% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.