Shadow Magmortar counters
fireFire-type Female Grunt · slot 3Grunt
CP
6,723
Attack
447.2
x1.2 Shadow
Defense
191.2
x0.83 Shadow
HP
118
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Karate Chop / Fire Punch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.929 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.750 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.275 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.886 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 5 | darkBite groundEarthquakegroundBulldoze | 2.338 | 100% | 8.0 s 2.0 charged | 57% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcerockAncient Power | 2.282 | 100% | 9.5 s 2.0 charged | 56% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.041 | 100% | 7.5 s 2.0 charged | 51% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.024 | 100% | 7.5 s 2.0 charged | 51% HP left on average | |
| 9 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.881 | 100% | 6.5 s 2.0 charged | 47% HP left on average | |
| 10 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 1.858 | 100% | 8.5 s 2.0 charged | 46% HP left on average | |
| 11 | fireIncinerate groundEarthquakeflyingBrave Bird | 1.670 | 100% | 8.5 s 2.0 charged | 40% HP left on average | |
| 12 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 1.643 | 100% | 8.0 s 2.0 charged | 39% HP left on average | |
| 13 | darkBite groundEarthquakegroundBulldoze | 1.638 | 100% | 8.0 s 2.0 charged | 39% HP left on average | |
| 14 | dragonDragon Breath psychicMist BalldragonOutrage | 1.607 | 100% | 8.5 s 2.0 charged | 38% HP left on average | |
| 15 | poisonAcid rockPower GemrockRock Slide | 1.597 | 100% | 6.5 s 2.0 charged | 37% HP left on average | |
| 16 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 1.591 | 100% | 8.5 s 2.0 charged | 37% HP left on average | |
| 17 | waterWater Gun dragonDraco MeteorwaterAqua Tail | 1.576 | 100% | 7.0 s 2.0 charged | 37% HP left on average | |
| 18 | waterWaterfall waterHydro PumpwaterSurf | 1.575 | 100% | 8.5 s 2.0 charged | 36% HP left on average | |
| 19 | ghostHex ghostShadow BallfireBlast Burn | 1.568 | 100% | 8.5 s 2.0 charged | 36% HP left on average | |
| 20 | waterWaterfall waterSurfwaterAqua Tail | 1.552 | 100% | 6.5 s 2.0 charged | 36% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.