Shadow Magmortar counters
fireFire-type Female Grunt · slot 3Grunt
CP
6,723
Attack
447.2
x1.2 Shadow
Defense
191.2
x0.83 Shadow
HP
118
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Karate Chop / Fire Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.386 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.386 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.865 | 100% | 5.0 s 1.0 charged | 65% HP left on average | |
| 4 | darkBite groundEarthquakegroundBulldoze | 1.810 | 100% | 8.0 s 2.0 charged | 45% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcerockAncient Power | 1.787 | 100% | 9.5 s 2.0 charged | 44% HP left on average | |
| 6 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.591 | 100% | 7.5 s 2.0 charged | 37% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForcerockAncient Power | 1.473 | 100% | 9.0 s 2.0 charged | 32% HP left on average | |
| 8 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.438 | 100% | 6.5 s 2.0 charged | 30% HP left on average | |
| 9 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 1.433 | 100% | 8.5 s 2.0 charged | 30% HP left on average | |
| 10 | fireIncinerate groundEarthquakeflyingBrave Bird | 1.336 | 100% | 8.5 s 2.0 charged | 25% HP left on average | |
| 11 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 1.270 | 100% | 8.0 s 2.0 charged | 21% HP left on average | |
| 12 | darkBite groundEarthquakegroundBulldoze | 1.259 | 100% | 8.0 s 2.0 charged | 21% HP left on average | |
| 13 | poisonAcid rockPower GemrockRock Slide | 1.232 | 100% | 6.5 s 2.0 charged | 19% HP left on average | |
| 14 | dragonDragon Breath psychicMist BalldragonOutrage | 1.192 | 100% | 8.5 s 2.0 charged | 16% HP left on average | |
| 15 | waterWaterfall waterHydro PumpwaterSurf | 1.177 | 100% | 8.5 s 2.0 charged | 15% HP left on average | |
| 16 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 1.174 | 100% | 8.5 s 2.0 charged | 15% HP left on average | |
| 17 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.150 | 100% | 6.5 s 2.0 charged | 13% HP left on average | |
| 18 | waterWaterfall waterSurfwaterAqua Tail | 1.150 | 100% | 6.5 s 2.0 charged | 13% HP left on average | |
| 19 | psychicExtrasensory waterHydro PumpwaterScald | 1.122 | 100% | 8.5 s 2.0 charged | 11% HP left on average | |
| 20 | fireIncinerate groundEarthquakeflyingBrave Bird | 1.121 | 100% | 8.5 s 2.0 charged | 11% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.