Shadow Magmortar counters
fireFire-type Female Grunt ยท slot 3Grunt
CP
6,723
Attack
447.2
x1.2 Shadow
Defense
191.2
x0.83 Shadow
HP
118
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Fire Spin / Scorching Sands
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.515 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.515 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.821 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 4 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.636 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 5 | fightingLow Kick waterAqua JetwaterHydro Pump | 2.860 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 6 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 2.857 | 100% | 7.5 s 1.0 charged | 65% HP left on average | |
| 7 | groundMud Shot waterHydro CannongroundEarthquake | 2.778 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 8 | groundMud Shot rockStone EdgewaterAqua Jet | 2.756 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 9 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.724 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 10 | poisonAcid rockPower GemrockRock Slide | 2.583 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 11 | waterWaterfall waterSurfwaterAqua Tail | 2.485 | 100% | 6.5 s 1.0 charged | 60% HP left on average | |
| 12 | bugFury Cutter waterHydro CannonwaterHydro Pump | 2.449 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 13 | waterWaterfall rockStone EdgewaterAqua Jet | 2.385 | 100% | 6.5 s 1.0 charged | 58% HP left on average | |
| 14 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 2.365 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 15 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.347 | 100% | 5.0 s 1.0 charged | 57% HP left on average | |
| 16 | groundMud Shot waterHydro CannongroundEarthquake | 2.333 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 17 | fightingLow Kick waterHydro CannonwaterAqua Jet | 2.246 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 18 | dragonDragon Tail dragonClanging ScalesfightingClose Combat | 2.234 | 100% | 6.5 s 1.0 charged | 55% HP left on average | |
| 19 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.222 | 100% | 6.5 s 1.0 charged | 55% HP left on average | |
| 20 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.113 | 100% | 6.5 s 1.0 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.