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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Delphox counters

firepsychicFire-type Female Grunt · slot 3Grunt
CP
6,571
Attack
418.4
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
118

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Zen Headbutt / Psychic

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Delphox
#PokemonMovesPowerWinsTimeResult
1
Kingambit
darkSnarl
darkDark PulsedarkFoul Play
10.000
100%6.5 s
1.0 charged
90% HP left on average
2
Tyranitar
darkBite
rockStone EdgedarkBrutal Swing
9.571
100%5.0 s
1.0 charged
90% HP left on average
3
Necrozma (Dusk Mane)
psychicPsycho Cut
darkDark PulsedragonOutrage
8.571
100%5.5 s
1.0 charged
88% HP left on average
4
Shadow Tyranitar
darkBite
rockStone EdgedarkBrutal Swing
8.375
100%5.0 s
1.0 charged
88% HP left on average
5
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
7.875
100%5.0 s
1.0 charged
87% HP left on average
6
Galarian Moltres
darkSucker Punch
darkPaybackrockAncient Power
7.750
100%7.5 s
1.0 charged
87% HP left on average
7
Bisharp
darkSnarl
darkDark PulsebugX-Scissor
7.450
100%6.5 s
1.0 charged
87% HP left on average
8
Zarude
darkBite
darkDark PulsegrassPower Whip
7.429
100%6.5 s
1.0 charged
87% HP left on average
9
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
7.167
100%6.5 s
1.0 charged
86% HP left on average
10
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
7.000
100%5.0 s
1.0 charged
86% HP left on average
11
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
6.844
100%7.5 s
1.0 charged
85% HP left on average
12
Grimmsnarl
darkBite
darkDark PulsedarkFoul Play
6.467
100%5.5 s
1.0 charged
85% HP left on average
13
Shadow Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
6.429
100%6.5 s
1.0 charged
84% HP left on average
14
Hoopa (Unbound)
ghostAstonish
darkDark PulseghostShadow Ball
6.280
100%8.0 s
1.0 charged
84% HP left on average
15
Incineroar
darkSnarl
darkDarkest LariatdarkDark Pulse
6.063
100%6.5 s
1.0 charged
84% HP left on average
16
Necrozma (Dawn Wings)
psychicPsycho Cut
ghostMoongeist BeamdarkDark Pulse
6.000
100%5.5 s
1.0 charged
83% HP left on average
17
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
5.607
100%6.5 s
1.0 charged
82% HP left on average
18
Houndoom
fireIncinerate
darkFoul PlaydarkCrunch
5.467
100%5.5 s
1.0 charged
82% HP left on average
19
Krookodile
darkSnarl
groundEarthquakedarkCrunch
5.389
100%6.5 s
1.0 charged
81% HP left on average
20
Umbreon
darkFeint Attack
darkDark PulsedarkFoul Play
5.389
100%9.5 s
1.0 charged
81% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.