Shadow Delphox counters
firepsychicFire-type Female Grunt ยท slot 3Grunt
CP
6,571
Attack
418.4
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
118
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Scratch / PsychicFire Spin / PsychicZen Headbutt / PsychicScratch / FlamethrowerFire Spin / FlamethrowerZen Headbutt / FlamethrowerScratch / Flame ChargeFire Spin / Flame ChargeZen Headbutt / Flame ChargeScratch / Fire BlastFire Spin / Fire BlastZen Headbutt / Fire BlastScratch / Mystical FireFire Spin / Mystical FireZen Headbutt / Mystical FireScratch / PsyshockFire Spin / PsyshockZen Headbutt / Psyshock
Best counters against Fire Spin / Flame Charge
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.967 | 100% | 6.0 s 1.0 charged | 80% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.967 | 100% | 6.0 s 1.0 charged | 80% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.139 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 4 | dragonDragon Breath rockStone EdgedarkCrunch | 3.636 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 3.406 | 100% | 7.5 s 1.0 charged | 71% HP left on average | |
| 6 | darkSnarl rockRock SlidedarkCrunch | 3.250 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 7 | dragonDragon Breath rockStone EdgedarkCrunch | 3.077 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 8 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.019 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 9 | bugFury Cutter rockStone EdgewaterAqua Jet | 2.952 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 10 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 2.875 | 100% | 7.5 s 1.0 charged | 65% HP left on average | |
| 11 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 2.868 | 100% | 7.0 s 1.0 charged | 65% HP left on average | |
| 12 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.868 | 100% | 7.5 s 1.0 charged | 65% HP left on average | |
| 13 | poisonAcid rockPower GemrockRock Slide | 2.735 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 14 | ghostShadow Claw waterHydro CannonwaterHydro Pump | 2.719 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 15 | waterWaterfall rockStone EdgewaterAqua Jet | 2.583 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 16 | darkBite waterHydro PumpwaterAqua Tail | 2.561 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 17 | bugFury Cutter waterHydro CannonwaterHydro Pump | 2.561 | 100% | 6.0 s 1.0 charged | 61% HP left on average | |
| 18 | darkBite darkDark PulsedarkBrutal Swing | 2.500 | 100% | 5.0 s 1.0 charged | 60% HP left on average | |
| 19 | groundMud Shot waterHydro CannongroundEarthquake | 2.431 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 20 | dragonDragon Tail dragonClanging ScalesnormalBoomburst | 2.383 | 100% | 6.5 s 1.0 charged | 58% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.