Shadow Darmanitan (Standard) counters
fireFire-type Female Grunt ยท slot 3Grunt
CP
6,659
Attack
473.9
x1.2 Shadow
Defense
131.6
x0.83 Shadow
HP
150
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Incinerate / Rock Slide
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 9.222 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 8.737 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.217 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.529 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 5 | dragonDragon Tail waterSurfwaterAqua Tail | 5.371 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 6 | waterWater Gun waterHydro PumpwaterAqua Tail | 4.875 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 7 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 4.711 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.190 | 100% | 7.5 s 1.0 charged | 76% HP left on average | |
| 9 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.891 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 10 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.485 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 11 | dragonDragon Breath ghostShadow ForcerockAncient Power | 3.471 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 12 | rockRock Throw rockMeteor BeamrockStone Edge | 3.380 | 100% | 7.0 s 0.0 charged | 70% HP left on average | |
| 13 | poisonAcid rockPower GemrockRock Slide | 3.339 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 3.333 | 100% | 6.0 s 1.0 charged | 70% HP left on average | |
| 15 | psychicConfusion psychicPsyshockfightingFocus Blast | 3.145 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 16 | groundMud Shot rockStone EdgewaterAqua Jet | 3.136 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 17 | waterWaterfall waterSurfwaterAqua Tail | 3.133 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 18 | dragonDragon Tail dragonClanging ScalesfightingClose Combat | 2.944 | 100% | 6.5 s 1.0 charged | 66% HP left on average | |
| 19 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.887 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 20 | dragonDragon Breath dragonDragon EnergydragonOutrage | 2.864 | 100% | 6.5 s 1.0 charged | 65% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.