Shadow Blaziken counters
firefightingFire-type Female Grunt ยท slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Counter / Focus BlastFire Spin / Focus BlastEmber / Focus BlastCounter / OverheatFire Spin / OverheatEmber / OverheatCounter / Brave BirdFire Spin / Brave BirdEmber / Brave BirdCounter / Blaze KickFire Spin / Blaze KickEmber / Blaze KickCounter / Aura SphereFire Spin / Aura SphereEmber / Aura Sphere
Best counters against Fire Spin / Focus Blast
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.367 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.367 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.472 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 4 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 4.325 | 100% | 7.5 s 1.0 charged | 77% HP left on average | |
| 5 | waterWater Gun waterHydro PumpwaterAqua Tail | 4.295 | 100% | 7.0 s 1.0 charged | 77% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 4.167 | 100% | 6.0 s 1.0 charged | 76% HP left on average | |
| 7 | dragonDragon Tail groundEarthquakegroundBulldoze | 3.988 | 100% | 8.0 s 1.0 charged | 75% HP left on average | |
| 8 | normalQuick Attack psychicPsyshockpsychicPsychic | 3.938 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 9 | groundMud Shot waterAqua JetwaterWater Pulse | 3.722 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 10 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 3.604 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 11 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 3.375 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 12 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.370 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 13 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.278 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 14 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.278 | 100% | 7.0 s 1.0 charged | 69% HP left on average | |
| 15 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.278 | 100% | 7.5 s 1.0 charged | 69% HP left on average | |
| 16 | waterWater Gun waterHydro PumpwaterScald | 3.240 | 100% | 9.0 s 1.0 charged | 69% HP left on average | |
| 17 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.147 | 100% | 9.0 s 1.0 charged | 68% HP left on average | |
| 18 | fireIncinerate psychicPsyshockfireHeat Wave | 3.111 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 19 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.097 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 20 | dragonDragon Tail groundEarthquakerockMeteor Beam | 2.982 | 100% | 8.0 s 1.0 charged | 66% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.