Shadow Blaziken counters
firefightingFire-type Female Grunt ยท slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Counter / Focus BlastFire Spin / Focus BlastEmber / Focus BlastCounter / OverheatFire Spin / OverheatEmber / OverheatCounter / Brave BirdFire Spin / Brave BirdEmber / Brave BirdCounter / Blaze KickFire Spin / Blaze KickEmber / Blaze KickCounter / Aura SphereFire Spin / Aura SphereEmber / Aura Sphere
Best counters against Counter / Blaze Kick
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightpsychicPsychic | 7.097 | 100% | 7.0 s 1.0 charged | 86% HP left on average | |
| 2 | dragonDragon Tail flyingAeroblast++flyingFly | 6.355 | 100% | 6.5 s 2.0 charged | 84% HP left on average | |
| 3 | psychicPsycho Cut psychicFuture SightdragonOutrage | 5.452 | 100% | 7.5 s 2.0 charged | 82% HP left on average | |
| 4 | dragonDragon Tail flyingAeroblast++flyingFly | 5.324 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.816 | 100% | 7.5 s 2.0 charged | 79% HP left on average | |
| 6 | flyingPeck psychicPsyshockflyingAerial Ace | 4.800 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 7 | psychicConfusion psychicPsychicpsychicPsybeam | 4.774 | 100% | 7.0 s 1.0 charged | 79% HP left on average | |
| 8 | psychicPsycho Cut flyingBrave BirdflyingFly | 4.375 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.291 | 100% | 7.5 s 2.0 charged | 77% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 4.140 | 100% | 9.0 s 2.0 charged | 76% HP left on average | |
| 11 | poisonAcid psychicPsyshockpsychicFuture Sight | 4.044 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 12 | ghostAstonish ghostShadow BallghostOminous Wind | 4.031 | 100% | 8.5 s 2.0 charged | 75% HP left on average | |
| 13 | ghostHex ghostShadow BallghostOminous Wind | 3.851 | 100% | 6.5 s 2.0 charged | 74% HP left on average | |
| 14 | fightingLow Kick fightingClose CombatghostShadow Ball | 3.691 | 100% | 6.5 s 2.0 charged | 73% HP left on average | |
| 15 | ghostShadow Claw fightingClose CombatrockRock Slide | 3.571 | 100% | 6.5 s 2.0 charged | 72% HP left on average | |
| 16 | ghostHex ghostShadow BallfireBlast Burn | 3.545 | 100% | 6.5 s 2.0 charged | 72% HP left on average | |
| 17 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 3.528 | 100% | 8.5 s 2.0 charged | 72% HP left on average | |
| 18 | fireEmber ghostShadow BallfireHeat Wave | 3.143 | 100% | 6.5 s 2.0 charged | 68% HP left on average | |
| 19 | ghostHex psychicPsychicghostShadow Ball | 3.116 | 100% | 6.5 s 2.0 charged | 68% HP left on average | |
| 20 | psychicConfusion psychicPsyshockpsychicPsychic | 3.116 | 100% | 6.5 s 2.0 charged | 68% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.