Shadow Annihilape counters
fightingghostFighting-type Female Grunt ยท slot 3Grunt
CP
7,017
Attack
400.9
x1.2 Shadow
Defense
197.4
x0.83 Shadow
HP
155
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Counter / Night Slash
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallghostShadow Punch | 3.100 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 2 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 2.388 | 100% | 10.0 s 2.0 charged | 58% HP left on average | |
| 3 | psychicPsycho Cut psychicPsystrikeghostShadow Ball | 2.087 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 4 | flyingPeck fairyDazzling GleampsychicPsyshock | 1.550 | 100% | 7.5 s 2.0 charged | 35% HP left on average | |
| 5 | fairyGeomancy fairyMoonblastelectricThunder | 1.310 | 100% | 6.5 s 2.0 charged | 24% HP left on average | |
| 6 | fairyFairy Wind fairyMoonblastflyingFly | 1.282 | 100% | 6.5 s 2.0 charged | 22% HP left on average | |
| 7 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.205 | 100% | 8.0 s 2.0 charged | 17% HP left on average | |
| 8 | dragonDragon Tail flyingAeroblast++flyingAeroblast | 1.167 | 100% | 11.5 s 2.0 charged | 14% HP left on average | |
| 9 | fightingLow Kick flyingBrave BirdflyingFly | 1.125 | 100% | 7.5 s 2.0 charged | 11% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.095 | 100% | 9.5 s 2.0 charged | 9% HP left on average | |
| 11 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.092 | 100% | 8.5 s 2.0 charged | 8% HP left on average | |
| 12 | flyingWing Attack flyingBrave BirddarkPayback | 1.032 | 100% | 7.5 s 2.0 charged | 3% HP left on average | |
| 13 | waterWater Gun fairyMoonblastfairyNature's Madness | 0.987 | 0% | 10.0 s 2.0 charged | 0% HP left on average | |
| 14 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 0.968 | 0% | 6.5 s 2.0 charged | 0% HP left on average | |
| 15 | flyingPeck psychicPsyshockpsychicFuture Sight | 0.916 | 0% | 6.5 s 2.0 charged | 0% HP left on average | |
| 16 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 0.916 | 0% | 9.0 s 2.0 charged | 0% HP left on average | |
| 17 | fairyFairy Wind fairyPlay RoughfireOverheat | 0.903 | 0% | 10.0 s 2.0 charged | 0% HP left on average | |
| 18 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 0.890 | 0% | 7.5 s 2.0 charged | 0% HP left on average | |
| 19 | flyingWing Attack flyingAir CutterfireOverheat | 0.877 | 0% | 6.5 s 2.0 charged | 0% HP left on average | |
| 20 | electricThunder Shock electricWild ChargeelectricThunder | 0.871 | 0% | 6.0 s 1.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.