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PoGoBud

Shadow Hitmonchan counters

fightingFighting-type Female Grunt ยท slot 2Grunt
CP
4,996
Attack
354.7
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
91

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hitmonchan
#PokemonMovesPowerWinsTimeResult
1
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
5.102
100%7.3 s
1.5 charged
79% HP left on average
2
Victini
normalQuick Attack
psychicPsyshockfireV-create
4.515
100%5.5 s
1.1 charged
77% HP left on average
3
Zapdos
electricThunder Shock
flyingDrill PeckelectricZap Cannon
3.709
100%5.5 s
1.1 charged
72% HP left on average
4
Empoleon
steelMetal Sound
flyingDrill PeckwaterHydro Cannon
3.605
100%5.5 s
1.1 charged
51% HP left on average
5
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
3.565
100%5.5 s
1.1 charged
71% HP left on average
6
Zygarde (Complete)
dragonDragon Tail
groundEarthquakedragonOutrage
3.452
100%8.4 s
1.9 charged
70% HP left on average
7
Charizard
flyingWing Attack
flyingAir CutterfireOverheat
3.352
100%5.5 s
1.1 charged
69% HP left on average
8
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
3.246
100%8.4 s
1.9 charged
65% HP left on average
9
Shadow Zapdos
electricThunder Shock
flyingDrill PeckelectricZap Cannon
3.221
100%5.5 s
1.1 charged
68% HP left on average
10
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.185
100%5.5 s
1.1 charged
65% HP left on average
11
Jirachi
psychicConfusion
fairyDazzling GleamsteelDoom Desire
3.177
100%6.5 s
1.5 charged
64% HP left on average
12
Golisopod
waterWaterfall
flyingAerial AcewaterAqua Jet
3.154
100%6.5 s
1.5 charged
67% HP left on average
13
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
3.153
100%5.5 s
1.1 charged
64% HP left on average
14
Moltres
flyingWing Attack
flyingFlyflyingSky Attack
3.109
100%6.5 s
1.5 charged
67% HP left on average
15
Suicune
psychicExtrasensory
waterHydro PumpwaterScald
3.061
100%8.4 s
1.9 charged
62% HP left on average
16
Zamazenta (Crowned Shield)
steelMetal Claw
fairyMoonblaststeelBehemoth Bash
3.058
100%7.5 s
1.5 charged
53% HP left on average
17
Shadow Empoleon
steelMetal Sound
flyingDrill PeckwaterHydro Cannon
2.990
100%5.5 s
1.1 charged
40% HP left on average
18
Volcanion
fireIncinerate
fireOverheatwaterHydro Pump
2.880
100%8.4 s
1.9 charged
55% HP left on average
19
Heatran
fireFire Spin
fireFire BlaststeelIron Head
2.780
100%8.4 s
1.9 charged
43% HP left on average
20
Rotom (Heat)
electricThunder Shock
fireOverheatelectricThunder
2.767
100%7.5 s
1.5 charged
48% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.