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Shadow Makuhita counters

fightingFighting-type Female Grunt ยท slot 1Grunt
CP
1,743
Attack
194.3
x1.2 Shadow
Defense
69.9
x0.83 Shadow
HP
115

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Rock Smash / Upper Hand

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Makuhita
#PokemonMovesPowerWinsTimeResult
1
Shadow Gardevoir
fairyCharm
fairyDazzling GleampsychicSynchronoise
10.000
100%3.0 s
0.0 charged
93% HP left on average
2
Shadow Slowbro
psychicConfusion
psychicPsychicwaterScald
10.000
100%4.0 s
0.0 charged
91% HP left on average
3
Exeggutor
psychicConfusion
psychicPsychicgrassSolar Beam
10.000
100%4.0 s
0.0 charged
91% HP left on average
4
Mr. Mime
psychicConfusion
psychicPsychicpsychicPsybeam
10.000
100%4.0 s
0.0 charged
93% HP left on average
5
Galarian Articuno
psychicConfusion
flyingBrave BirdflyingFly
10.000
100%4.0 s
0.0 charged
96% HP left on average
6
Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
10.000
100%4.0 s
0.0 charged
92% HP left on average
7
Shadow Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
10.000
100%4.0 s
0.0 charged
91% HP left on average
8
Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
10.000
100%4.0 s
0.0 charged
94% HP left on average
9
Shadow Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
10.000
100%4.0 s
0.0 charged
94% HP left on average
10
Espeon
psychicConfusion
psychicFuture SightpsychicPsychic
10.000
100%4.0 s
0.0 charged
90% HP left on average
11
Shadow Slowking
psychicConfusion
psychicPsychicwaterScald
10.000
100%4.0 s
0.0 charged
91% HP left on average
12
Galarian Slowking
psychicConfusion
psychicPsyshockpsychicFuture Sight
10.000
100%4.0 s
0.0 charged
95% HP left on average
13
Celebi
psychicConfusion
grassLeaf StormpsychicPsychic
10.000
100%4.0 s
0.0 charged
94% HP left on average
14
Gardevoir
psychicConfusion
fairyDazzling GleampsychicSynchronoise
10.000
100%4.0 s
0.0 charged
95% HP left on average
15
Jirachi
psychicConfusion
fairyDazzling GleampsychicPsychic
10.000
100%4.0 s
0.0 charged
91% HP left on average
16
Gallade
psychicConfusion
psychicSynchronoisefightingClose Combat
10.000
100%4.0 s
0.0 charged
92% HP left on average
17
Mesprit
psychicConfusion
psychicFuture SighticeBlizzard
10.000
100%4.0 s
0.0 charged
93% HP left on average
18
Victini
psychicConfusion
psychicPsyshockfireV-create
10.000
100%4.0 s
0.0 charged
94% HP left on average
19
Shadow Gothitelle
psychicConfusion
psychicFuture SightpsychicPsychic
10.000
100%4.0 s
0.0 charged
91% HP left on average
20
Tornadus (Therian)
flyingGust
flyingHurricaneflyingBleakwind Storm
10.000
100%4.0 s
0.0 charged
92% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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