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Shadow Snorlax counters

normalFemale Grunt ยท slot 3Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Lick / Heavy Slam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
7.700
100%5.5 s
1.0 charged
87% HP left on average
2
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
5.500
100%7.5 s
1.0 charged
82% HP left on average
3
Shadow Staraptor
flyingWing Attack
fightingClose CombatflyingBrave Bird
4.944
100%6.5 s
1.0 charged
80% HP left on average
4
Shadow Ursaring
steelMetal Claw
fightingClose CombatnormalHyper Beam
4.429
100%7.5 s
1.0 charged
77% HP left on average
5
Pangoro
fightingLow Kick
fightingClose CombatdarkNight Slash
4.042
100%6.5 s
1.0 charged
75% HP left on average
6
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
3.880
100%5.5 s
1.0 charged
74% HP left on average
7
Ursaring
fightingCounter
fightingClose CombatnormalHyper Beam
3.875
100%8.5 s
1.0 charged
74% HP left on average
8
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
3.589
100%7.5 s
1.0 charged
72% HP left on average
9
Shadow Dragonite
dragonDragon Breath
fightingSuperpowerdragonDraco Meteor
3.133
100%5.5 s
1.0 charged
68% HP left on average
10
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.133
100%6.5 s
1.0 charged
68% HP left on average
11
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.133
100%6.5 s
1.0 charged
68% HP left on average
12
Galarian Zapdos
fightingLow Kick
fightingClose CombatflyingBrave Bird
3.100
100%6.5 s
1.0 charged
68% HP left on average
13
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
3.089
100%7.5 s
1.0 charged
68% HP left on average
14
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
3.089
100%7.5 s
1.0 charged
68% HP left on average
15
Kyurem (Black)
dragonDragon Tail
iceFreeze ShockiceBlizzard
2.907
100%8.0 s
1.0 charged
66% HP left on average
16
Shadow Darkrai
darkSucker Punch
fightingFocus BlastdarkDark Pulse
2.804
100%7.5 s
1.0 charged
64% HP left on average
17
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
2.771
100%7.5 s
1.0 charged
64% HP left on average
18
Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
2.771
100%6.5 s
1.0 charged
64% HP left on average
19
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
2.629
100%7.5 s
1.0 charged
62% HP left on average
20
Shadow Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
2.560
100%8.0 s
1.0 charged
61% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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