Shadow Snorlax counters
normalFemale Grunt ยท slot 3Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 21 (averaged)Zen Headbutt / Heavy SlamLick / Heavy SlamPsywave / Heavy SlamZen Headbutt / Hyper BeamLick / Hyper BeamPsywave / Hyper BeamZen Headbutt / EarthquakeLick / EarthquakePsywave / EarthquakeZen Headbutt / OutrageLick / OutragePsywave / OutrageZen Headbutt / Skull BashLick / Skull BashPsywave / Skull BashZen Headbutt / Body SlamLick / Body SlamPsywave / Body SlamZen Headbutt / SuperpowerLick / SuperpowerPsywave / Superpower
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 4.436 | 81% | 10.3 s 1.5 charged | 51% HP left on average | |
| 2 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 4.137 | 100% | 7.6 s 1.1 charged | 70% HP left on average | |
| 3 | fightingKarate Chop fightingClose CombatdarkNight Slash | 3.819 | 90% | 6.5 s 1.1 charged | 69% HP left on average | |
| 4 | darkSucker Punch darkDark PulsedarkFoul Play | 3.711 | 76% | 7.4 s 1.1 charged | 58% HP left on average | |
| 5 | darkSucker Punch fightingClose CombatfightingBrick Break | 3.602 | 90% | 7.5 s 1.2 charged | 60% HP left on average | |
| 6 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.264 | 81% | 9.0 s 1.3 charged | 47% HP left on average | |
| 7 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 3.158 | 81% | 9.7 s 1.4 charged | 47% HP left on average | |
| 8 | darkSnarl fightingFocus BlaststeelIron Head | 3.144 | 76% | 9.3 s 1.3 charged | 48% HP left on average | |
| 9 | flyingGust flyingHurricanedarkDark Pulse | 3.095 | 86% | 10.7 s 1.5 charged | 47% HP left on average | |
| 10 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 2.942 | 95% | 6.9 s 1.0 charged | 55% HP left on average | |
| 11 | dragonDragon Breath dragonRoar of TimesteelIron Head | 2.905 | 81% | 8.9 s 1.3 charged | 50% HP left on average | |
| 12 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 2.900 | 67% | 9.1 s 1.3 charged | 46% HP left on average | |
| 13 | dragonDragon Breath rockStone EdgedarkCrunch | 2.882 | 67% | 9.8 s 1.4 charged | 44% HP left on average | |
| 14 | flyingPeck flyingBrave BirddarkDark Pulse | 2.817 | 76% | 7.4 s 1.1 charged | 52% HP left on average | |
| 15 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 2.809 | 86% | 10.2 s 2.3 charged | 50% HP left on average | |
| 16 | psychicConfusion flyingBrave BirdpsychicFuture Sight | 2.735 | 90% | 8.6 s 1.1 charged | 49% HP left on average | |
| 17 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.680 | 81% | 8.9 s 1.3 charged | 49% HP left on average | |
| 18 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 2.528 | 86% | 8.8 s 1.3 charged | 44% HP left on average | |
| 19 | fightingCounter fightingFocus BlastpsychicPsystrike | 2.523 | 86% | 8.4 s 1.1 charged | 47% HP left on average | |
| 20 | psychicConfusion psychicFuture SightfairyMoonblast | 2.410 | 62% | 10.3 s 1.3 charged | 36% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.