Shadow Snorlax counters
normalFemale Grunt ยท slot 3Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 21 (averaged)Zen Headbutt / Heavy SlamLick / Heavy SlamPsywave / Heavy SlamZen Headbutt / Hyper BeamLick / Hyper BeamPsywave / Hyper BeamZen Headbutt / EarthquakeLick / EarthquakePsywave / EarthquakeZen Headbutt / OutrageLick / OutragePsywave / OutrageZen Headbutt / Skull BashLick / Skull BashPsywave / Skull BashZen Headbutt / Body SlamLick / Body SlamPsywave / Body SlamZen Headbutt / SuperpowerLick / SuperpowerPsywave / Superpower
Best counters against Psywave / Skull Bash
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.595 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 2 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 3.137 | 100% | 9.0 s 1.0 charged | 68% HP left on average | |
| 3 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 3.125 | 100% | 7.5 s 1.0 charged | 68% HP left on average | |
| 4 | fightingKarate Chop fightingClose CombatdarkNight Slash | 2.817 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 5 | fightingCounter fightingFocus BlastpsychicPsystrike | 2.609 | 100% | 8.5 s 1.0 charged | 62% HP left on average | |
| 6 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 2.483 | 100% | 8.0 s 1.0 charged | 60% HP left on average | |
| 7 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 2.359 | 100% | 8.5 s 1.0 charged | 58% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.353 | 100% | 9.0 s 1.0 charged | 57% HP left on average | |
| 9 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.353 | 100% | 9.0 s 1.0 charged | 57% HP left on average | |
| 10 | ghostHex fightingFocus BlastrockPower Gem | 2.194 | 100% | 9.5 s 1.0 charged | 54% HP left on average | |
| 11 | fightingLow Kick fightingClose CombatdarkNight Slash | 2.113 | 100% | 8.5 s 1.0 charged | 53% HP left on average | |
| 12 | fightingCounter fightingFocus BlastpsychicPsystrike | 2.087 | 100% | 8.5 s 1.0 charged | 52% HP left on average | |
| 13 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.856 | 100% | 8.0 s 1.0 charged | 46% HP left on average | |
| 14 | dragonDragon Tail groundPrecipice BladesgroundEarthquake | 1.778 | 100% | 8.0 s 1.0 charged | 44% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorwaterHydro Pump | 1.753 | 100% | 9.0 s 1.0 charged | 43% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorwaterHydro Pump | 1.753 | 100% | 9.0 s 1.0 charged | 43% HP left on average | |
| 17 | dragonDragon Tail iceFreeze ShockiceBlizzard | 1.667 | 100% | 10.0 s 1.0 charged | 40% HP left on average | |
| 18 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 1.598 | 100% | 9.0 s 1.0 charged | 37% HP left on average | |
| 19 | fightingLow Kick fightingClose CombatfightingSacred Sword | 1.595 | 100% | 6.5 s 1.0 charged | 37% HP left on average | |
| 20 | fightingLow Kick fightingClose CombatfightingSacred Sword | 1.595 | 100% | 7.5 s 1.0 charged | 37% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.