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Shadow Snorlax counters

normalFemale Grunt ยท slot 3Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Psywave / Heavy Slam

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
2.817
100%5.5 s
1.0 charged
64% HP left on average
2
Shadow Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.595
100%6.5 s
1.0 charged
37% HP left on average
3
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
1.549
100%11.0 s
2.0 charged
35% HP left on average
4
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.509
100%6.5 s
1.0 charged
34% HP left on average
5
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.509
100%6.5 s
1.0 charged
34% HP left on average
6
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
1.446
100%14.0 s
3.0 charged
31% HP left on average
7
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteordragonRoar of Time
1.379
100%9.5 s
2.0 charged
28% HP left on average
8
Necrozma (Dusk Mane)
steelMetal Claw
steelSunsteel StrikesteelIron Head
1.377
100%12.5 s
2.0 charged
27% HP left on average
9
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
1.325
100%9.0 s
2.0 charged
25% HP left on average
10
Melmetal
electricThunder Shock
fightingDynamic PunchsteelDouble Iron Bash
1.275
100%12.0 s
3.0 charged
22% HP left on average
11
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
1.196
100%6.5 s
1.0 charged
16% HP left on average
12
Heatran
fireFire Spin
fireFire BlaststeelIron Head
1.190
100%13.0 s
2.0 charged
16% HP left on average
13
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
1.168
100%9.5 s
2.0 charged
14% HP left on average
14
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
1.132
100%6.5 s
1.0 charged
12% HP left on average
15
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
1.117
100%14.0 s
3.0 charged
10% HP left on average
16
Shadow Heatran
fireFire Spin
fireFire BlaststeelIron Head
1.116
100%13.0 s
2.0 charged
10% HP left on average
17
Shadow Lugia
psychicExtrasensory
flyingAeroblast++flyingAeroblast
1.096
100%13.0 s
2.0 charged
9% HP left on average
18
Victini
normalQuick Attack
fightingFocus BlastfireV-create
1.087
100%12.5 s
2.0 charged
8% HP left on average
19
Bisharp
darkSnarl
fightingFocus BlastdarkDark Pulse
1.083
100%10.0 s
2.0 charged
8% HP left on average
20
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
1.080
100%11.0 s
2.0 charged
7% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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