Shadow Snorlax counters
normalFemale Grunt ยท slot 1Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 21 (averaged)Zen Headbutt / Heavy SlamLick / Heavy SlamPsywave / Heavy SlamZen Headbutt / Hyper BeamLick / Hyper BeamPsywave / Hyper BeamZen Headbutt / EarthquakeLick / EarthquakePsywave / EarthquakeZen Headbutt / OutrageLick / OutragePsywave / OutrageZen Headbutt / Skull BashLick / Skull BashPsywave / Skull BashZen Headbutt / Body SlamLick / Body SlamPsywave / Body SlamZen Headbutt / SuperpowerLick / SuperpowerPsywave / Superpower
Best counters against Psywave / Body Slam
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostHex fightingFocus BlastrockPower Gem | 1.693 | 100% | 10.0 s 2.0 charged | 41% HP left on average | |
| 2 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 1.629 | 100% | 11.0 s 2.0 charged | 39% HP left on average | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 1.552 | 100% | 8.0 s 2.0 charged | 36% HP left on average | |
| 4 | steelMetal Claw steelSunsteel StrikesteelIron Head | 1.536 | 100% | 11.0 s 2.0 charged | 35% HP left on average | |
| 5 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 1.523 | 100% | 8.0 s 2.0 charged | 34% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 1.454 | 100% | 9.5 s 2.0 charged | 31% HP left on average | |
| 7 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 1.419 | 100% | 11.0 s 3.0 charged | 30% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.407 | 100% | 9.5 s 2.0 charged | 29% HP left on average | |
| 9 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 1.397 | 100% | 9.5 s 2.0 charged | 28% HP left on average | |
| 10 | psychicConfusion psychicFuture SightfairyMoonblast | 1.196 | 100% | 12.5 s 3.0 charged | 16% HP left on average | |
| 11 | fightingLow Kick fightingClose CombatfightingLow Sweep | 1.180 | 100% | 8.0 s 2.0 charged | 15% HP left on average | |
| 12 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.123 | 100% | 9.5 s 2.0 charged | 11% HP left on average | |
| 13 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.113 | 100% | 11.0 s 3.0 charged | 10% HP left on average | |
| 14 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 1.105 | 100% | 13.5 s 4.0 charged | 9% HP left on average | |
| 15 | bugBug Bite fireFire BlastfireFlamethrower | 1.099 | 100% | 10.5 s 2.0 charged | 9% HP left on average | |
| 16 | electricVolt Switch electricWild ChargeelectricZap Cannon | 1.097 | 100% | 11.0 s 2.0 charged | 9% HP left on average | |
| 17 | electricVolt Switch fightingFocus BlastfireOverheat | 1.068 | 100% | 11.0 s 2.0 charged | 6% HP left on average | |
| 18 | dragonDragon Breath dragonDragon ClawrockAncient Power | 1.058 | 100% | 16.5 s 4.0 charged | 6% HP left on average | |
| 19 | fireFire Spin steelIron HeadgrassSolar Beam | 1.058 | 100% | 13.5 s 3.0 charged | 5% HP left on average | |
| 20 | groundMud-Slap fightingSuperpowerrockRock Wrecker | 0.995 | 0% | 9.5 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.