Shadow Lapras counters
watericeFemale Grunt ยท slot 1Grunt
CP
5,681
Attack
307.4
x1.2 Shadow
Defense
193.3
x0.83 Shadow
HP
176
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Frost Breath / Hydro PumpWater Gun / Hydro PumpPsywave / Hydro PumpFrost Breath / SurfWater Gun / SurfPsywave / SurfFrost Breath / BlizzardWater Gun / BlizzardPsywave / BlizzardFrost Breath / Skull BashWater Gun / Skull BashPsywave / Skull BashFrost Breath / Sparkling AriaWater Gun / Sparkling AriaPsywave / Sparkling Aria
Best counters against Psywave / Sparkling Aria
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassVine Whip grassPower WhipgrassEnergy Ball | 7.222 | 100% | 8.0 s 2.0 charged | 86% HP left on average | |
| 2 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 7.000 | 100% | 8.0 s 2.0 charged | 86% HP left on average | |
| 3 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 7.000 | 100% | 8.0 s 2.0 charged | 86% HP left on average | |
| 4 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 6.000 | 100% | 8.0 s 2.0 charged | 83% HP left on average | |
| 5 | darkSucker Punch fightingFocus BlastflyingHurricane | 5.886 | 100% | 10.0 s 2.0 charged | 83% HP left on average | |
| 6 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 5.452 | 100% | 9.0 s 2.0 charged | 82% HP left on average | |
| 7 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 4.846 | 100% | 11.0 s 2.0 charged | 79% HP left on average | |
| 8 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 4.811 | 100% | 11.0 s 3.0 charged | 79% HP left on average | |
| 9 | dragonDragon Tail flyingAeroblast++flyingAeroblast | 4.805 | 100% | 11.5 s 2.0 charged | 79% HP left on average | |
| 10 | psychicConfusion darkDark PulseghostShadow Ball | 4.774 | 100% | 9.0 s 2.0 charged | 79% HP left on average | |
| 11 | fightingCounter fightingClose CombatfightingBrick Break | 4.725 | 100% | 8.0 s 2.0 charged | 79% HP left on average | |
| 12 | fireFire Fang fireBlast BurndarkDarkest Lariat | 4.667 | 100% | 11.0 s 2.0 charged | 79% HP left on average | |
| 13 | fireFire Spin grassSolar BeamsteelIron Head | 4.583 | 100% | 13.0 s 3.0 charged | 78% HP left on average | |
| 14 | fightingKarate Chop fightingClose CombatrockRock Slide | 4.550 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 15 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 4.378 | 100% | 10.5 s 2.0 charged | 77% HP left on average | |
| 16 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 4.231 | 100% | 10.0 s 2.0 charged | 76% HP left on average | |
| 17 | grassLeafage grassFrenzy PlantgrassGrass Knot | 4.216 | 100% | 6.5 s 2.0 charged | 76% HP left on average | |
| 18 | psychicPsywave fightingSuperpowerdarkFoul Play | 4.122 | 100% | 12.0 s 3.0 charged | 76% HP left on average | |
| 19 | psychicPsywave fightingSuperpowerdarkFoul Play | 4.122 | 100% | 12.0 s 3.0 charged | 76% HP left on average | |
| 20 | electricVolt Switch electricWild ChargefightingFocus Blast | 4.109 | 100% | 9.0 s 2.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.