Skip to content
PoGoBud

Shadow Luxray counters

electricElectric-type Female Grunt ยท slot 3Grunt
CP
6,214
Attack
421.5
x1.2 Shadow
Defense
174.8
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Snarl / Crunch

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Luxray
#PokemonMovesPowerWinsTimeResult
1
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
10.000
100%5.5 s
1.0 charged
90% HP left on average
2
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
10.000
100%5.5 s
1.0 charged
92% HP left on average
3
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
10.000
100%5.5 s
1.0 charged
91% HP left on average
4
Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
9.625
100%5.5 s
1.0 charged
90% HP left on average
5
Shadow Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
7.700
100%5.5 s
1.0 charged
87% HP left on average
6
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
7.417
100%5.5 s
1.0 charged
87% HP left on average
7
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
6.806
100%5.5 s
1.0 charged
85% HP left on average
8
Shadow Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
5.926
100%5.0 s
1.0 charged
83% HP left on average
9
Shadow Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
5.154
100%5.5 s
1.0 charged
81% HP left on average
10
Shadow Alolan Sandslash
icePowder Snow
groundDrill RungroundBulldoze
4.556
100%5.5 s
1.0 charged
78% HP left on average
11
Shadow Absol
psychicPsycho Cut
darkPaybackdarkDark Pulse
4.515
100%5.5 s
1.0 charged
78% HP left on average
12
Shadow Scizor
bugFury Cutter
bugX-ScissorgrassTrailblaze
4.361
100%5.5 s
1.0 charged
77% HP left on average
13
Rapidash
fireIncinerate
groundDrill RungroundScorching Sands
4.139
100%5.5 s
1.0 charged
76% HP left on average
14
Latios
dragonDragon Breath
psychicLuster PurgefightingAura Sphere
4.095
100%5.5 s
1.0 charged
76% HP left on average
15
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
3.708
100%5.5 s
1.0 charged
73% HP left on average
16
Shadow Victreebel
poisonAcid
grassLeaf BladegrassSolar Beam
3.583
100%5.5 s
1.0 charged
72% HP left on average
17
Shadow Rapidash
fireIncinerate
groundDrill RungroundScorching Sands
3.548
100%5.5 s
1.0 charged
72% HP left on average
18
Shadow Latios
dragonDragon Breath
psychicLuster PurgefightingAura Sphere
3.373
100%5.5 s
1.0 charged
70% HP left on average
19
Mimikyu
ghostShadow Claw
ghostShadow BallghostShadow Sneak
3.293
100%8.5 s
2.0 charged
70% HP left on average
20
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
2.792
100%7.5 s
2.0 charged
64% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme