Shadow Galvantula counters
bugelectricElectric-type Female Grunt · slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Fury Cutter / Bug Buzz
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate fireSacred Fire++fireSacred Fire | 6.000 | 100% | 7.5 s 0.0 charged | 83% HP left on average | |
| 2 | ghostShadow Claw rockRock SlidefireFire Punch | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 3 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 5.583 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 4 | electricThunder Shock rockRock SlidenormalHyper Beam | 5.500 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 5 | fireEmber fireHeat WavefireFlamethrower | 5.133 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 6 | fireEmber fireBlast BurnfireHeat Wave | 5.075 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 7 | fireEmber fireOverheatfireFire Punch | 5.033 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 8 | fireFire Spin fireFire BlastfireFlamethrower | 4.917 | 100% | 6.0 s 0.0 charged | 80% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.917 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 10 | fireFire Spin fireFire BlastfireMagma Storm | 4.917 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 11 | fightingLow Kick flyingBrave BirdrockAncient Power | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 12 | flyingWing Attack fireOverheatfireHeat Wave | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 13 | fightingLow Kick ghostShadow BallfightingClose Combat | 4.833 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 14 | flyingPeck fireFlamethrowerrockAncient Power | 4.667 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 15 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 4.646 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 16 | poisonPoison Jab fightingClose CombatbugX-Scissor | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 17 | fightingLow Kick waterAqua JetwaterHydro Pump | 4.425 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 18 | fightingLow Kick fightingClose CombatghostRage Fist | 4.229 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 19 | poisonAcid rockPower GemrockRock Slide | 4.188 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 20 | fireEmber fireBlast BurnfireHeat Wave | 4.060 | 100% | 5.5 s 1.0 charged | 75% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.