Shadow Ampharos counters
electricElectric-type Female Grunt ยท slot 3Grunt
CP
6,135
Attack
385.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
134
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 14 (averaged)Charge Beam / Zap CannonVolt Switch / Zap CannonCharge Beam / Focus BlastVolt Switch / Focus BlastCharge Beam / ThunderVolt Switch / ThunderCharge Beam / Power GemVolt Switch / Power GemCharge Beam / Thunder PunchVolt Switch / Thunder PunchCharge Beam / Brutal SwingVolt Switch / Brutal SwingCharge Beam / TrailblazeVolt Switch / Trailblaze
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud Shot groundEarthquakegroundSand Tomb | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 2 | darkBite groundEarthquakegroundBulldoze | 7.497 | 100% | 7.7 s 1.4 charged | 81% HP left on average | |
| 3 | groundMud Shot groundEarthquakegroundDrill Run | 7.428 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakegroundBulldoze | 7.053 | 100% | 7.8 s 1.5 charged | 83% HP left on average | |
| 5 | dragonDragon Tail groundEarthquakegroundSand Tomb | 6.964 | 100% | 6.5 s 1.4 charged | 77% HP left on average | |
| 6 | groundMud Shot groundEarth PowergrassSeed Bomb | 6.688 | 100% | 7.5 s 1.4 charged | 75% HP left on average | |
| 7 | groundMud Shot groundEarthquakegroundDrill Run | 6.358 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 8 | normalScratch groundHigh HorsepowernormalSwift | 6.015 | 100% | 7.7 s 1.4 charged | 71% HP left on average | |
| 9 | groundSand Attack groundEarthquakegroundEarth Power | 6.013 | 100% | 7.2 s 1.4 charged | 69% HP left on average | |
| 10 | groundMud-Slap groundEarthquakegroundDrill Run | 5.592 | 93% | 6.5 s 1.3 charged | 70% HP left on average | |
| 11 | groundMud Shot groundPrecipice BladesgroundEarthquake | 5.534 | 93% | 7.4 s 1.3 charged | 70% HP left on average | |
| 12 | groundSand Attack groundEarthquakegroundEarth Power | 5.339 | 93% | 7.1 s 1.3 charged | 69% HP left on average | |
| 13 | groundMud-Slap groundEarthquakegrassFrenzy Plant | 5.301 | 100% | 7.8 s 1.5 charged | 66% HP left on average | |
| 14 | normalScratch groundHigh HorsepowernormalSwift | 5.159 | 93% | 7.6 s 1.4 charged | 68% HP left on average | |
| 15 | groundSand Attack groundEarthquakegroundEarth Power | 5.101 | 93% | 7.1 s 1.3 charged | 64% HP left on average | |
| 16 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 5.081 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 17 | groundMud-Slap groundEarthquakegrassFrenzy Plant | 4.903 | 100% | 7.8 s 1.5 charged | 61% HP left on average | |
| 18 | groundMud-Slap groundEarthquakegroundDrill Run | 4.691 | 93% | 6.5 s 1.3 charged | 66% HP left on average | |
| 19 | darkBite groundEarthquakegroundBulldoze | 4.674 | 86% | 7.5 s 1.2 charged | 62% HP left on average | |
| 20 | groundMud Shot groundEarth PowergroundBulldoze | 4.617 | 93% | 6.5 s 1.3 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.