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PoGoBud
Raid Hour · YveltalNext · 19h 23m

Shadow Alolan Geodude counters

rockelectricElectric-type Female Grunt · slot 2Grunt
CP
2,769
Attack
250.8
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
81

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Rock Throw / Rock Tomb

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Geodude
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
91% HP left on average
2
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
8.708
100%3.0 s
0.0 charged
89% HP left on average
3
Galarian Stunfisk
groundMud Shot
groundEarthquakerockRock Slide
8.280
100%5.5 s
1.0 charged
88% HP left on average
4
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
8.000
100%3.0 s
0.0 charged
88% HP left on average
5
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
8.000
100%7.5 s
1.0 charged
88% HP left on average
6
Virizion
fightingDouble Kick
fightingClose CombatgrassLeaf Blade
7.583
100%5.0 s
1.0 charged
87% HP left on average
7
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
7.464
100%4.5 s
0.0 charged
87% HP left on average
8
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
7.094
100%4.5 s
1.0 charged
86% HP left on average
9
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.750
100%4.5 s
0.0 charged
85% HP left on average
10
Shadow Rhydon
groundMud-Slap
groundEarthquakewaterSurf
6.733
100%3.0 s
0.0 charged
85% HP left on average
11
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
6.714
100%7.5 s
1.0 charged
85% HP left on average
12
Shadow Steelix
dragonDragon Tail
groundEarthquakedarkCrunch
6.625
100%6.5 s
1.0 charged
85% HP left on average
13
Lucario
fightingForce Palm
fightingClose CombatfightingAura Sphere
6.333
100%4.5 s
0.0 charged
84% HP left on average
14
Rhydon
groundMud-Slap
groundEarthquakewaterSurf
6.312
100%4.5 s
0.0 charged
84% HP left on average
15
Mudsdale
groundMud-Slap
groundEarthquakegroundBulldoze
6.094
100%4.5 s
0.0 charged
84% HP left on average
16
Golem
groundMud-Slap
groundEarthquakerockStone Edge
5.964
100%4.5 s
0.0 charged
83% HP left on average
17
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
5.914
100%5.5 s
1.0 charged
83% HP left on average
18
Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
5.875
100%4.5 s
0.0 charged
83% HP left on average
19
Steelix
dragonDragon Tail
groundEarthquakesteelHeavy Slam
5.679
100%8.0 s
1.0 charged
82% HP left on average
20
Nidoqueen
groundMud-Slap
groundEarthquakegroundEarth Power
5.625
100%4.5 s
0.0 charged
82% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.