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PoGoBud

Shadow Salamence counters

dragonflyingDragon-type Female Grunt ยท slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Salamence
#PokemonMovesPowerWinsTimeResult
1
Alolan Ninetales
icePowder Snow
iceBlizzardiceWeather Ball (Ice)
3.092
67%5.4 s
0.8 charged
48% HP left on average
2
Shadow Alolan Ninetales
icePowder Snow
iceBlizzardiceWeather Ball (Ice)
2.507
67%5.4 s
0.8 charged
43% HP left on average
3
Xerneas
fairyGeomancy
fairyMoonblastnormalGiga Impact
2.407
89%6.5 s
1.3 charged
45% HP left on average
4
Florges
fairyFairy Wind
fairyMoonblastfairyDisarming Voice
2.407
83%6.6 s
1.4 charged
44% HP left on average
5
Annihilape
fightingLow Kick
iceIce PunchghostShadow Ball
2.320
94%5.5 s
1.1 charged
52% HP left on average
6
Togekiss
flyingPeck
fairyDazzling GleampsychicPsyshock
2.252
83%7.4 s
1.4 charged
40% HP left on average
7
Marshadow
ghostShadow Claw
iceIce PunchrockRock Slide
2.201
89%5.4 s
1.0 charged
50% HP left on average
8
Cetitan
icePowder Snow
iceAvalancheiceIcicle Spear
2.168
94%5.5 s
1.1 charged
43% HP left on average
9
Enamorus (Therian)
fairyFairy Wind
fairyMoonblastflyingFly
2.138
83%6.6 s
1.4 charged
36% HP left on average
10
Primarina
fairyCharm
fairyMoonblastwaterHydro Cannon
2.039
83%7.8 s
1.2 charged
41% HP left on average
11
Zacian (Crowned Sword)
steelMetal Claw
fairyPlay RoughsteelBehemoth Blade
2.027
67%8.1 s
1.1 charged
33% HP left on average
12
Alolan Sandslash
icePowder Snow
iceBlizzardiceIce Punch
1.900
56%4.9 s
0.7 charged
38% HP left on average
13
Diancie
normalTackle
fairyMoonblastrockRock Slide
1.863
83%7.9 s
1.2 charged
39% HP left on average
14
Grimmsnarl
darkBite
fairyDraining KissdarkDark Pulse
1.819
56%7.3 s
1.2 charged
31% HP left on average
15
Zamazenta (Crowned Shield)
iceIce Fang
fairyMoonblaststeelBehemoth Bash
1.795
56%7.8 s
0.4 charged
30% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.