Shadow Garchomp counters
dragongroundDragon-type Female Grunt ยท slot 3Grunt
CP
8,500
Attack
470.8
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
153
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 3.578 | 100% | 6.7 s 1.4 charged | 62% HP left on average | |
| 2 | dragonDragon Breath dragonOutragedragonTwister | 3.385 | 67% | 6.1 s 1.3 charged | 43% HP left on average | |
| 3 | fairyGeomancy fairyMoonblastfightingClose Combat | 3.290 | 100% | 6.5 s 1.4 charged | 57% HP left on average | |
| 4 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.228 | 92% | 5.5 s 1.1 charged | 61% HP left on average | |
| 5 | icePowder Snow iceAvalancheiceIcicle Spear | 2.820 | 83% | 5.5 s 1.0 charged | 56% HP left on average | |
| 6 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 2.769 | 92% | 5.5 s 1.1 charged | 52% HP left on average | |
| 7 | fairyFairy Wind fairyMoonblastgrassPetal Blizzard | 2.748 | 92% | 8.1 s 1.5 charged | 46% HP left on average | |
| 8 | normalScratch iceIce PunchfairyPlay Rough | 2.674 | 83% | 5.5 s 1.0 charged | 55% HP left on average | |
| 9 | fairyFairy Wind fairyDazzling GleamflyingFly | 2.646 | 92% | 7.5 s 1.5 charged | 49% HP left on average | |
| 10 | icePowder Snow iceBlizzardiceIce Punch | 2.561 | 83% | 5.5 s 1.0 charged | 55% HP left on average | |
| 11 | ghostShadow Claw iceIce PunchfightingClose Combat | 2.496 | 83% | 5.5 s 1.0 charged | 53% HP left on average | |
| 12 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 2.411 | 92% | 5.5 s 1.1 charged | 46% HP left on average | |
| 13 | icePowder Snow iceAvalancheiceIcicle Spear | 2.364 | 83% | 5.5 s 1.0 charged | 51% HP left on average | |
| 14 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 2.329 | 75% | 8.4 s 1.6 charged | 39% HP left on average | |
| 15 | fightingLow Kick iceIce PunchfightingClose Combat | 2.320 | 83% | 5.5 s 1.0 charged | 51% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.