Shadow Salamence counters
dragonflyingDragon-type Female Grunt ยท slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / Fire BlastFire Fang / Fire BlastBite / Fire BlastDragon Tail / Hydro PumpFire Fang / Hydro PumpBite / Hydro PumpDragon Tail / Draco MeteorFire Fang / Draco MeteorBite / Draco MeteorDragon Tail / FlyFire Fang / FlyBite / FlyDragon Tail / Brutal SwingFire Fang / Brutal SwingBite / Brutal SwingDragon Tail / CrunchFire Fang / CrunchBite / Crunch
Best counters against Fire Fang / Brutal Swing
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonOutragedragonTwister | 2.427 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 2 | fightingLow Kick iceIce PunchghostShadow Ball | 1.933 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 3 | dragonDragon Breath iceBlizzardiceGlaciate | 1.864 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 4 | ghostShadow Claw iceIce PunchrockRock Slide | 1.750 | 100% | 5.5 s 1.0 charged | 43% HP left on average | |
| 5 | dragonDragon Breath iceAvalanchedragonGlaive Rush | 1.745 | 100% | 6.0 s 1.0 charged | 43% HP left on average | |
| 6 | iceIce Fang iceIce BurniceBlizzard | 1.708 | 100% | 6.0 s 0.0 charged | 41% HP left on average | |
| 7 | fightingLow Kick iceIce PunchghostShadow Ball | 1.624 | 100% | 5.5 s 1.0 charged | 38% HP left on average | |
| 8 | dragonDragon Breath dragonTwisterdragonDragon Pulse | 1.556 | 100% | 5.5 s 1.0 charged | 36% HP left on average | |
| 9 | dragonDragon Tail dragonOutragenormalHyper Beam | 1.549 | 100% | 8.5 s 2.0 charged | 35% HP left on average | |
| 10 | electricThunder Shock iceIce PunchelectricWild Charge | 1.339 | 100% | 5.5 s 1.0 charged | 25% HP left on average | |
| 11 | dragonDragon Breath rockStone EdgedarkCrunch | 1.268 | 100% | 7.5 s 2.0 charged | 21% HP left on average | |
| 12 | icePowder Snow iceAvalancheiceIcicle Spear | 1.243 | 100% | 5.5 s 1.0 charged | 20% HP left on average | |
| 13 | dragonDragon Tail dragonClanging ScalesdragonDragon Claw | 1.213 | 100% | 7.5 s 2.0 charged | 18% HP left on average | |
| 14 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 1.185 | 100% | 8.5 s 2.0 charged | 16% HP left on average | |
| 15 | electricThunder Shock iceIce PunchelectricWild Charge | 1.141 | 100% | 5.5 s 1.0 charged | 12% HP left on average | |
| 16 | dragonDragon Tail dragonOutragenormalHyper Beam | 1.111 | 100% | 8.5 s 2.0 charged | 10% HP left on average | |
| 17 | dragonDragon Breath dragonDragon PulsedarkDark Pulse | 1.099 | 100% | 6.5 s 2.0 charged | 9% HP left on average | |
| 18 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.099 | 100% | 6.5 s 2.0 charged | 9% HP left on average | |
| 19 | poisonAcid rockPower GemrockRock Slide | 1.075 | 100% | 6.5 s 2.0 charged | 7% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 1.068 | 100% | 8.0 s 2.0 charged | 6% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.