Shadow Salamence counters
dragonflyingDragon-type Female Grunt ยท slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / Fire BlastFire Fang / Fire BlastBite / Fire BlastDragon Tail / Hydro PumpFire Fang / Hydro PumpBite / Hydro PumpDragon Tail / Draco MeteorFire Fang / Draco MeteorBite / Draco MeteorDragon Tail / FlyFire Fang / FlyBite / FlyDragon Tail / Brutal SwingFire Fang / Brutal SwingBite / Brutal SwingDragon Tail / CrunchFire Fang / CrunchBite / Crunch
Best counters against Dragon Tail / Fly
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 5.033 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 2 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 4.194 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 3 | icePowder Snow iceBlizzardiceIce Punch | 3.208 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 4 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 3.098 | 100% | 8.5 s 2.0 charged | 68% HP left on average | |
| 5 | icePowder Snow iceBlizzardiceIce Punch | 2.702 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 6 | icePowder Snow iceAvalancheiceIcicle Spear | 2.444 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 7 | fightingLow Kick iceIce PunchghostShadow Ball | 2.417 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 8 | ghostShadow Claw iceIce PunchrockRock Slide | 2.244 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 9 | icePowder Snow iceAvalancheiceIcicle Spear | 1.990 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 10 | fightingLow Kick iceIce PunchghostShadow Ball | 1.990 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 11 | dragonDragon Breath dragonOutragedragonTwister | 1.896 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 12 | icePowder Snow iceIce PunchfairyPlay Rough | 1.896 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 13 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 1.882 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 14 | icePowder Snow iceAvalancheiceIcicle Spear | 1.800 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 15 | electricThunder Shock iceIce PunchelectricWild Charge | 1.711 | 100% | 5.5 s 1.0 charged | 42% HP left on average | |
| 16 | icePowder Snow iceAvalancheiceIcicle Spear | 1.692 | 100% | 5.5 s 1.0 charged | 41% HP left on average | |
| 17 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 1.577 | 100% | 5.5 s 1.0 charged | 37% HP left on average | |
| 18 | icePowder Snow iceAvalancheiceIcicle Spear | 1.500 | 100% | 5.5 s 1.0 charged | 33% HP left on average | |
| 19 | dragonDragon Breath iceBlizzardiceGlaciate | 1.486 | 100% | 5.5 s 1.0 charged | 33% HP left on average | |
| 20 | electricThunder Shock iceIce PunchelectricWild Charge | 1.426 | 100% | 5.5 s 1.0 charged | 30% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.