Shadow Salamence counters
dragonflyingDragon-type Female Grunt ยท slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / Fire BlastFire Fang / Fire BlastBite / Fire BlastDragon Tail / Hydro PumpFire Fang / Hydro PumpBite / Hydro PumpDragon Tail / Draco MeteorFire Fang / Draco MeteorBite / Draco MeteorDragon Tail / FlyFire Fang / FlyBite / FlyDragon Tail / Brutal SwingFire Fang / Brutal SwingBite / Brutal SwingDragon Tail / CrunchFire Fang / CrunchBite / Crunch
Best counters against Bite / Brutal Swing
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 1.871 | 100% | 9.0 s 2.0 charged | 47% HP left on average | |
| 2 | darkBite fairyPlay RoughfairyDraining Kiss | 1.685 | 100% | 8.0 s 2.0 charged | 41% HP left on average | |
| 3 | dragonDragon Tail dragonOutragenormalHyper Beam | 1.661 | 100% | 8.5 s 2.0 charged | 40% HP left on average | |
| 4 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.629 | 100% | 8.0 s 2.0 charged | 39% HP left on average | |
| 5 | flyingWing Attack flyingBrave BirddarkPayback | 1.620 | 100% | 8.0 s 2.0 charged | 38% HP left on average | |
| 6 | iceIce Fang fairyMoonblaststeelBehemoth Bash | 1.614 | 100% | 8.5 s 1.0 charged | 38% HP left on average | |
| 7 | fairyGeomancy fairyMoonblastnormalGiga Impact | 1.597 | 100% | 7.0 s 2.0 charged | 37% HP left on average | |
| 8 | steelBullet Punch rockRock SlidedarkNight Slash | 1.596 | 100% | 9.5 s 2.0 charged | 37% HP left on average | |
| 9 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.596 | 100% | 7.0 s 2.0 charged | 37% HP left on average | |
| 10 | fightingKarate Chop rockRock SlidedarkNight Slash | 1.583 | 100% | 7.5 s 2.0 charged | 37% HP left on average | |
| 11 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 1.541 | 100% | 8.5 s 2.0 charged | 35% HP left on average | |
| 12 | dragonDragon Tail dragonClanging ScalesdragonDragon Claw | 1.540 | 100% | 7.0 s 2.0 charged | 35% HP left on average | |
| 13 | fightingDouble Kick rockRock SlidefightingClose Combat | 1.539 | 100% | 7.0 s 2.0 charged | 35% HP left on average | |
| 14 | steelMetal Claw rockStone EdgesteelIron Head | 1.539 | 100% | 9.0 s 2.0 charged | 35% HP left on average | |
| 15 | darkSucker Punch flyingHurricanedarkDark Pulse | 1.504 | 100% | 8.0 s 2.0 charged | 33% HP left on average | |
| 16 | flyingPeck fairyDazzling GleamrockAncient Power | 1.500 | 100% | 8.0 s 2.0 charged | 33% HP left on average | |
| 17 | normalQuick Attack rockStone EdgefightingClose Combat | 1.500 | 100% | 9.5 s 2.0 charged | 33% HP left on average | |
| 18 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 1.455 | 100% | 9.0 s 2.0 charged | 31% HP left on average | |
| 19 | poisonPoison Jab iceIce PunchdarkDark Pulse | 1.444 | 100% | 7.0 s 2.0 charged | 31% HP left on average | |
| 20 | steelMetal Sound darkDark PulsesteelIron Head | 1.432 | 100% | 10.5 s 2.0 charged | 30% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.