Shadow Salamence counters
dragonflyingDragon-type Female Grunt · slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / Fire BlastFire Fang / Fire BlastBite / Fire BlastDragon Tail / Hydro PumpFire Fang / Hydro PumpBite / Hydro PumpDragon Tail / Draco MeteorFire Fang / Draco MeteorBite / Draco MeteorDragon Tail / FlyFire Fang / FlyBite / FlyDragon Tail / Brutal SwingFire Fang / Brutal SwingBite / Brutal SwingDragon Tail / CrunchFire Fang / CrunchBite / Crunch
Best counters against Dragon Tail / Fly
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 7.000 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 2 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 5.367 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 3 | fairyFairy Wind fairyDazzling GleamflyingFly | 4.528 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 4 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 4.472 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 5 | icePowder Snow iceBlizzardiceIce Punch | 3.644 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 6 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 3.293 | 100% | 8.5 s 2.0 charged | 70% HP left on average | |
| 7 | icePowder Snow iceBlizzardiceIce Punch | 3.037 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 8 | fightingLow Kick iceIce PunchghostShadow Ball | 2.756 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 9 | icePowder Snow iceAvalancheiceIcicle Spear | 2.739 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 10 | dragonDragon Breath dragonOutragedragonTwister | 2.587 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 11 | ghostShadow Claw iceIce PunchrockRock Slide | 2.480 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 12 | icePowder Snow iceAvalancheiceIcicle Spear | 2.240 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 13 | fightingLow Kick iceIce PunchghostShadow Ball | 2.240 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 14 | dragonDragon Breath dragonOutragedragonTwister | 2.156 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 15 | icePowder Snow iceIce PunchfairyPlay Rough | 2.156 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 16 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 2.138 | 100% | 5.5 s 1.0 charged | 53% HP left on average | |
| 17 | electricThunder Shock electricZap CannonrockAncient Power | 2.067 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 18 | icePowder Snow iceAvalancheiceIcicle Spear | 2.030 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 19 | icePowder Snow iceAvalancheiceIcicle Spear | 1.886 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 20 | electricThunder Shock iceIce PunchelectricWild Charge | 1.885 | 100% | 5.5 s 1.0 charged | 47% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.