Shadow Garchomp counters
dragongroundDragon-type Female Grunt ยท slot 3Grunt
CP
8,500
Attack
470.8
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
153
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 4.629 | 100% | 6.5 s 1.4 charged | 69% HP left on average | |
| 2 | dragonDragon Breath dragonOutragedragonTwister | 4.559 | 92% | 5.5 s 1.1 charged | 62% HP left on average | |
| 3 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 4.476 | 92% | 5.5 s 1.1 charged | 69% HP left on average | |
| 4 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 4.009 | 83% | 7.4 s 1.3 charged | 55% HP left on average | |
| 5 | fairyGeomancy fairyMoonblastfightingClose Combat | 3.671 | 100% | 6.5 s 1.4 charged | 62% HP left on average | |
| 6 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.649 | 92% | 5.5 s 1.1 charged | 64% HP left on average | |
| 7 | normalScratch iceIce PunchfairyPlay Rough | 3.642 | 100% | 5.5 s 1.2 charged | 64% HP left on average | |
| 8 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.383 | 100% | 6.9 s 1.4 charged | 59% HP left on average | |
| 9 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.319 | 92% | 5.5 s 1.1 charged | 58% HP left on average | |
| 10 | icePowder Snow iceAvalancheiceIcicle Spear | 3.266 | 92% | 5.5 s 1.1 charged | 60% HP left on average | |
| 11 | normalScratch iceIce PunchfairyPlay Rough | 3.153 | 92% | 5.5 s 1.1 charged | 59% HP left on average | |
| 12 | fairyFairy Wind fairyDazzling GleamflyingFly | 2.972 | 100% | 7.5 s 1.5 charged | 54% HP left on average | |
| 13 | ghostShadow Claw iceIce PunchfightingClose Combat | 2.946 | 92% | 5.5 s 1.1 charged | 57% HP left on average | |
| 14 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 2.845 | 92% | 5.5 s 1.1 charged | 52% HP left on average | |
| 15 | icePowder Snow iceBlizzardiceIce Punch | 2.793 | 83% | 5.5 s 1.0 charged | 57% HP left on average | |
| 16 | icePowder Snow iceAvalancheiceIcicle Spear | 2.709 | 83% | 5.5 s 1.0 charged | 55% HP left on average | |
| 17 | fightingLow Kick iceIce PunchfightingClose Combat | 2.666 | 83% | 5.5 s 1.0 charged | 55% HP left on average | |
| 18 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 2.560 | 83% | 5.5 s 1.0 charged | 55% HP left on average | |
| 19 | icePowder Snow iceIce PunchfairyPlay Rough | 2.490 | 83% | 5.5 s 1.0 charged | 52% HP left on average | |
| 20 | icePowder Snow iceBlizzardiceIce Punch | 2.413 | 83% | 5.5 s 1.0 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.