Shadow Axew counters
dragonDragon-type Female Grunt ยท slot 1Grunt
CP
2,935
Attack
288.9
x1.2 Shadow
Defense
118.2
x0.83 Shadow
HP
87
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 9.250 | 100% | 4.5 s 1.0 charged | 89% HP left on average | |
| 2 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 5.839 | 100% | 6.6 s 1.2 charged | 76% HP left on average | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.688 | 100% | 5.0 s 1.2 charged | 77% HP left on average | |
| 4 | iceIce Fang fairyMoonblastfightingClose Combat | 5.116 | 100% | 6.1 s 0.2 charged | 77% HP left on average | |
| 5 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.101 | 100% | 5.0 s 0.2 charged | 78% HP left on average | |
| 6 | ghostHex iceIce BeamghostShadow Ball | 4.997 | 100% | 6.6 s 1.2 charged | 77% HP left on average | |
| 7 | dragonDragon Breath dragonDragon ClawghostShadow Force | 4.970 | 100% | 6.6 s 0.2 charged | 75% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 4.935 | 100% | 5.6 s 0.2 charged | 77% HP left on average | |
| 9 | ghostHex fairyDisarming VoiceghostShadow Ball | 4.934 | 100% | 6.6 s 1.2 charged | 69% HP left on average | |
| 10 | fireFire Spin steelIron HeadpsychicPsychic Fangs | 4.732 | 100% | 6.6 s 1.2 charged | 75% HP left on average | |
| 11 | fireEmber ghostShadow BallghostNight Shade | 4.485 | 83% | 5.4 s 1.0 charged | 67% HP left on average | |
| 12 | psychicConfusion fairyDazzling GleamsteelDoom Desire | 4.319 | 100% | 6.6 s 1.2 charged | 72% HP left on average | |
| 13 | steelMetal Sound darkDark PulsesteelIron Head | 4.314 | 100% | 6.6 s 1.2 charged | 72% HP left on average | |
| 14 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 4.304 | 100% | 5.6 s 1.2 charged | 70% HP left on average | |
| 15 | bugFury Cutter steelMagnet BombbugX-Scissor | 4.304 | 100% | 5.6 s 1.2 charged | 70% HP left on average | |
| 16 | bugFury Cutter steelMagnet BombbugX-Scissor | 4.304 | 100% | 5.6 s 1.2 charged | 70% HP left on average | |
| 17 | iceIce Fang iceIce BurniceBlizzard | 4.275 | 100% | 4.0 s 0.0 charged | 76% HP left on average | |
| 18 | ghostShadow Claw ghostShadow BalldarkBrutal Swing | 3.994 | 100% | 5.6 s 1.2 charged | 69% HP left on average | |
| 19 | ghostHex ghostPoltergeistghostShadow Ball | 3.803 | 100% | 6.6 s 1.2 charged | 68% HP left on average | |
| 20 | dragonDragon Tail dragonOutragedragonDragon Pulse | 3.750 | 100% | 5.9 s 0.2 charged | 66% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.