Shadow Axew counters
dragonDragon-type Female Grunt ยท slot 1Grunt
CP
2,935
Attack
288.9
x1.2 Shadow
Defense
118.2
x0.83 Shadow
HP
87
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 9.250 | 100% | 4.5 s 1.0 charged | 89% HP left on average | |
| 2 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 7.214 | 100% | 6.6 s 1.2 charged | 84% HP left on average | |
| 3 | fightingLow Kick iceIce PunchghostShadow Ball | 6.741 | 100% | 5.6 s 1.2 charged | 82% HP left on average | |
| 4 | fightingDouble Kick fightingSacred SwordsteelIron Head | 6.378 | 100% | 5.0 s 1.2 charged | 84% HP left on average | |
| 5 | dragonDragon Breath dragonDragon ClawghostShadow Force | 6.293 | 100% | 7.1 s 1.3 charged | 82% HP left on average | |
| 6 | ghostHex fairyDisarming VoiceghostShadow Ball | 6.054 | 100% | 6.6 s 1.2 charged | 82% HP left on average | |
| 7 | fireEmber ghostShadow BallfireHeat Wave | 6.021 | 100% | 5.6 s 1.2 charged | 83% HP left on average | |
| 8 | dragonDragon Breath dragonDragon ClawghostShadow Force | 5.951 | 100% | 6.6 s 0.2 charged | 79% HP left on average | |
| 9 | iceIce Fang fairyMoonblastfightingClose Combat | 5.888 | 100% | 6.1 s 0.2 charged | 83% HP left on average | |
| 10 | ghostHex iceIce BeamghostShadow Ball | 5.886 | 100% | 6.6 s 1.2 charged | 82% HP left on average | |
| 11 | ghostShadow Claw iceIce PunchrockRock Slide | 5.809 | 100% | 5.6 s 1.2 charged | 79% HP left on average | |
| 12 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.693 | 100% | 5.0 s 0.2 charged | 82% HP left on average | |
| 13 | fireEmber ghostShadow BallghostNight Shade | 5.683 | 100% | 5.6 s 1.2 charged | 81% HP left on average | |
| 14 | ghostShadow Claw dragonDragon PulseghostShadow Force | 5.647 | 100% | 7.7 s 1.5 charged | 79% HP left on average | |
| 15 | fireFire Spin steelIron HeadpsychicPsychic Fangs | 5.439 | 100% | 6.6 s 1.2 charged | 82% HP left on average | |
| 16 | ghostShadow Claw fairyMoonblastghostShadow Ball | 5.391 | 100% | 7.7 s 1.5 charged | 79% HP left on average | |
| 17 | ghostHex fairyDazzling GleamghostShadow Ball | 5.314 | 100% | 6.6 s 1.2 charged | 80% HP left on average | |
| 18 | ghostShadow Claw ghostShadow BalldarkBrutal Swing | 4.876 | 100% | 5.6 s 1.2 charged | 75% HP left on average | |
| 19 | dragonDragon Tail dragonOutragedragonDragon Pulse | 4.802 | 100% | 5.9 s 0.2 charged | 72% HP left on average | |
| 20 | ghostHex ghostPoltergeistghostShadow Ball | 4.568 | 100% | 6.6 s 1.2 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.