Shadow Weepinbell counters
grasspoisonDecoy Female Grunt ยท slot 2Grunt
CP
3,456
Attack
318.7
x1.2 Shadow
Defense
109.0
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Acid / Seed Bomb
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 10.000 | 100% | 4.5 s 1.0 charged | 91% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 8.850 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 3 | bugFury Cutter rockRock BlastpoisonCross Poison | 4.813 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 4 | fireFire Fang fireFlamethrowerrockRock Slide | 4.550 | 100% | 5.0 s 0.0 charged | 78% HP left on average | |
| 5 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 4.488 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 6 | fireIncinerate fireHeat WavefireFlamethrower | 4.400 | 100% | 5.0 s 0.0 charged | 77% HP left on average | |
| 7 | bugFury Cutter rockRock BlastpoisonCross Poison | 4.278 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 8 | iceIce Fang iceIce BurniceBlizzard | 4.271 | 100% | 4.0 s 0.0 charged | 77% HP left on average | |
| 9 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 4.000 | 100% | 5.0 s 0.0 charged | 75% HP left on average | |
| 10 | psychicConfusion psychicPsystrikepsychicPsychic | 3.750 | 100% | 4.0 s 0.0 charged | 73% HP left on average | |
| 11 | fireFire Spin fireOverheatfireFlame Charge | 3.722 | 100% | 4.5 s 0.0 charged | 73% HP left on average | |
| 12 | fireFire Fang fireOverheatfireFire Blast | 3.500 | 100% | 4.0 s 0.0 charged | 71% HP left on average | |
| 13 | darkSnarl fireFire BlastpsychicPsychic Fangs | 3.365 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 14 | psychicConfusion psychicPsychicdarkDark Pulse | 3.364 | 100% | 4.0 s 0.0 charged | 70% HP left on average | |
| 15 | fireIncinerate fireOverheatfireFlame Charge | 3.350 | 100% | 5.0 s 0.0 charged | 70% HP left on average | |
| 16 | fireFire Fang fireOverheatfireFusion Flare | 3.327 | 100% | 4.0 s 0.0 charged | 70% HP left on average | |
| 17 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 3.273 | 100% | 5.0 s 0.0 charged | 69% HP left on average | |
| 18 | fireIncinerate fireOverheatgroundEarth Power | 3.240 | 100% | 5.0 s 0.0 charged | 69% HP left on average | |
| 19 | fireFire Fang fireOverheatfireFire Blast | 3.231 | 100% | 5.0 s 0.0 charged | 69% HP left on average | |
| 20 | psychicConfusion psychicPsystrikepsychicPsychic | 3.214 | 100% | 4.0 s 0.0 charged | 69% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.