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Shadow Sneasel counters

darkiceDark-type Female Grunt ยท slot 2Grunt
CP
4,416
Attack
348.5
x1.2 Shadow
Defense
164.5
x0.83 Shadow
HP
97

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Ice Shard / Ice Punch

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Sneasel
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
9.167
100%4.5 s
1.0 charged
89% HP left on average
2
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
7.269
100%4.0 s
0.0 charged
86% HP left on average
3
Lapras
waterWater Gun
waterSparkling AriawaterHydro Pump
6.970
100%8.5 s
2.0 charged
86% HP left on average
4
Shadow Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
6.185
100%5.5 s
1.0 charged
84% HP left on average
5
Coalossal
fireIncinerate
rockRock SliderockRock Blast
6.152
100%5.5 s
1.0 charged
84% HP left on average
6
Walrein
waterWaterfall
waterWater PulsegroundEarthquake
6.152
100%7.5 s
2.0 charged
84% HP left on average
7
Heatran
fireFire Spin
fireFire BlaststeelIron Head
6.103
100%7.0 s
1.0 charged
84% HP left on average
8
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.900
100%5.0 s
1.0 charged
83% HP left on average
9
Shadow Lapras
iceIce Shard
waterSparkling AriawaterHydro Pump
5.610
100%7.5 s
2.0 charged
82% HP left on average
10
Cetitan
icePowder Snow
fightingSuperpowersteelHeavy Slam
5.608
100%5.5 s
1.0 charged
82% HP left on average
11
Volcanion
fireIncinerate
fireOverheatwaterHydro Pump
5.586
100%7.0 s
1.0 charged
82% HP left on average
12
Shadow Heatran
fireFire Spin
fireFire BlaststeelIron Head
5.531
100%6.0 s
0.0 charged
82% HP left on average
13
Alolan Sandslash
steelMetal Claw
steelGyro BallgroundDrill Run
5.310
100%7.5 s
2.0 charged
81% HP left on average
14
Golisopod
bugFury Cutter
bugX-ScissorwaterAqua Jet
5.133
100%5.5 s
1.0 charged
81% HP left on average
15
Shadow Walrein
waterWaterfall
waterWater PulsegroundEarthquake
4.951
100%7.5 s
2.0 charged
80% HP left on average
16
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
4.939
100%7.5 s
2.0 charged
80% HP left on average
17
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.917
100%5.5 s
1.0 charged
80% HP left on average
18
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
4.868
100%7.5 s
2.0 charged
79% HP left on average
19
Mewtwo
fightingCounter
fightingFocus BlastfireFlamethrower
4.737
100%4.0 s
0.0 charged
79% HP left on average
20
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
4.725
100%4.0 s
0.0 charged
79% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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