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PoGoBud

Shadow Absol counters

darkDark-type Female Grunt ยท slot 2Grunt
CP
5,427
Attack
445.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Psycho Cut / Dark Pulse

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Absol
#PokemonMovesPowerWinsTimeResult
1
Hisuian Samurott
bugFury Cutter
fightingSacred SwordbugX-Scissor
8.750
100%5.0 s
1.0 charged
89% HP left on average
2
Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
7.500
100%5.0 s
1.0 charged
87% HP left on average
3
Shadow Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
7.500
100%5.0 s
1.0 charged
87% HP left on average
4
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
6.600
100%5.0 s
1.0 charged
85% HP left on average
5
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.531
100%5.0 s
1.0 charged
82% HP left on average
6
Shadow Drapion
bugInfestation
poisonSludge BombwaterAqua Tail
5.250
100%5.0 s
1.0 charged
81% HP left on average
7
Shadow Mewtwo
fightingCounter
fightingFocus BlastnormalHyper Beam
5.143
100%5.0 s
0.0 charged
81% HP left on average
8
Kartana
bugFury Cutter
fightingSacred SwordbugX-Scissor
5.042
100%5.0 s
1.0 charged
80% HP left on average
9
Barbaracle
bugFury Cutter
fightingCross ChoprockStone Edge
4.687
100%5.0 s
1.0 charged
79% HP left on average
10
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.687
100%5.0 s
1.0 charged
73% HP left on average
11
Sceptile
bugFury Cutter
grassFrenzy PlantgrassLeaf Blade
3.675
100%5.0 s
1.0 charged
73% HP left on average
12
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.161
100%5.0 s
1.0 charged
68% HP left on average
13
Shadow Sceptile
bugFury Cutter
grassFrenzy PlantgrassLeaf Blade
3.062
100%5.0 s
1.0 charged
67% HP left on average
14
Shadow Vikavolt
bugBug Bite
bugX-ScissorflyingFly
3.019
100%4.5 s
0.0 charged
67% HP left on average
15
Shadow Pinsir
bugBug Bite
fightingClose CombatfightingSuperpower
2.545
100%5.0 s
0.0 charged
61% HP left on average
16
Shadow Fraxure
dragonDragon Tail
dragonDragon ClawwaterAqua Tail
2.219
100%5.0 s
1.0 charged
55% HP left on average
17
Mimikyu
ghostShadow Claw
fairyPlay RoughelectricThunder
1.868
100%8.5 s
2.0 charged
46% HP left on average
18
Shadow Teddiursa
normalScratch
fightingCross ChopfairyPlay Rough
1.675
100%5.0 s
1.0 charged
40% HP left on average
19
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
1.629
100%6.0 s
1.0 charged
39% HP left on average
20
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
1.500
100%6.5 s
2.0 charged
33% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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