Shadow Tyranitar counters
rockdarkCliff ยท slot 3Leader
CP
9,103
Attack
482.7
x1.2 Shadow
Defense
241.3
x0.83 Shadow
HP
147
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Brutal Swing
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 4.783 | 100% | 6.0 s 2.0 charged | 79% HP left on average | |
| 2 | waterWaterfall waterHydro CannonfairyMoonblast | 4.765 | 100% | 7.0 s 2.0 charged | 79% HP left on average | |
| 3 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 4.500 | 100% | 7.0 s 2.0 charged | 78% HP left on average | |
| 4 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 4.421 | 100% | 11.5 s 3.0 charged | 77% HP left on average | |
| 5 | fightingDouble Kick fightingSacred SwordsteelIron Head | 4.317 | 100% | 6.5 s 2.0 charged | 77% HP left on average | |
| 6 | fairyCharm fightingAura SpherefairyDazzling Gleam | 3.907 | 100% | 8.5 s 2.0 charged | 74% HP left on average | |
| 7 | darkSnarl fightingClose CombatfairyPlay Rough | 3.889 | 100% | 7.0 s 2.0 charged | 74% HP left on average | |
| 8 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.600 | 100% | 7.0 s 2.0 charged | 72% HP left on average | |
| 9 | fightingLow Kick fairyPlay RoughfairyDraining Kiss | 3.434 | 100% | 8.0 s 2.0 charged | 71% HP left on average | |
| 10 | ghostAstonish fightingFocus BlastfairyMoonblast | 3.419 | 100% | 8.5 s 2.0 charged | 71% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 3.250 | 100% | 11.5 s 3.0 charged | 69% HP left on average | |
| 12 | electricVolt Switch fairyDazzling GleamfairyNature's Madness | 3.196 | 100% | 9.0 s 2.0 charged | 69% HP left on average | |
| 13 | rockRock Throw fairyMoonblastrockPower Gem | 3.158 | 100% | 11.5 s 3.0 charged | 68% HP left on average | |
| 14 | waterWater Gun fairyMoonblastwaterHydro Pump | 3.000 | 100% | 9.5 s 2.0 charged | 67% HP left on average | |
| 15 | fightingDouble Kick fightingSacred SwordgrassLeaf Blade | 2.902 | 100% | 6.5 s 2.0 charged | 66% HP left on average | |
| 16 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 2.893 | 100% | 7.0 s 2.0 charged | 65% HP left on average | |
| 17 | fairyFairy Wind fairyDazzling GleamgrassGrass Knot | 2.887 | 100% | 8.0 s 2.0 charged | 65% HP left on average | |
| 18 | fairyFairy Wind fairyMoonblastgrassPetal Blizzard | 2.873 | 100% | 10.5 s 2.0 charged | 65% HP left on average | |
| 19 | fightingLow Kick fightingFocus BlaststeelIron Head | 2.864 | 100% | 8.0 s 2.0 charged | 65% HP left on average | |
| 20 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.810 | 100% | 5.0 s 1.0 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.