Shadow Gallade counters
psychicfightingCliff ยท slot 3Leader
CP
7,313
Attack
456.5
x1.2 Shadow
Defense
228.2
x0.83 Shadow
HP
112
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 16 (averaged)Confusion / Close CombatLow Kick / Close CombatCharm / Close CombatPsycho Cut / Close CombatConfusion / PsychicLow Kick / PsychicCharm / PsychicPsycho Cut / PsychicConfusion / Leaf BladeLow Kick / Leaf BladeCharm / Leaf BladePsycho Cut / Leaf BladeConfusion / Sacred SwordLow Kick / Sacred SwordCharm / Sacred SwordPsycho Cut / Sacred Sword
Best counters against Low Kick / Sacred Sword
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostHex ghostShadow BallghostShadow Punch | 6.700 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 2 | ghostHex ghostShadow BallghostShadow Punch | 5.583 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 3 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 4.885 | 100% | 7.5 s 2.0 charged | 80% HP left on average | |
| 4 | ghostShadow Claw ghostShadow BallfairyMoonblast | 3.492 | 100% | 7.5 s 2.0 charged | 71% HP left on average | |
| 5 | dragonDragon Tail flyingAeroblast++flyingFly | 2.940 | 100% | 8.5 s 2.0 charged | 66% HP left on average | |
| 6 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 2.914 | 100% | 7.5 s 2.0 charged | 66% HP left on average | |
| 7 | dragonDragon Tail flyingAeroblast++flyingFly | 2.736 | 100% | 6.5 s 2.0 charged | 63% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 2.652 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 9 | ghostHex ghostShadow BallghostOminous Wind | 2.505 | 100% | 6.5 s 2.0 charged | 60% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.248 | 100% | 7.5 s 2.0 charged | 56% HP left on average | |
| 11 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 2.226 | 100% | 7.5 s 2.0 charged | 55% HP left on average | |
| 12 | ghostAstonish ghostShadow BallpsychicPsychic | 2.176 | 100% | 8.5 s 2.0 charged | 54% HP left on average | |
| 13 | ghostHex ghostShadow BallghostOminous Wind | 2.031 | 100% | 6.5 s 2.0 charged | 51% HP left on average | |
| 14 | flyingPeck fairyDazzling GleamflyingAerial Ace | 1.976 | 100% | 6.5 s 2.0 charged | 49% HP left on average | |
| 15 | psychicPsycho Cut flyingBrave BirdflyingFly | 1.944 | 100% | 5.5 s 2.0 charged | 49% HP left on average | |
| 16 | ghostHex ghostShadow BallfireBlast Burn | 1.931 | 100% | 6.5 s 2.0 charged | 48% HP left on average | |
| 17 | ghostHex ghostPoltergeistghostShadow Ball | 1.888 | 100% | 6.5 s 2.0 charged | 47% HP left on average | |
| 18 | fightingLow Kick ghostShadow BallghostRage Fist | 1.880 | 100% | 7.5 s 2.0 charged | 47% HP left on average | |
| 19 | flyingAir Slash flyingHurricaneflyingAir Cutter | 1.812 | 100% | 8.5 s 2.0 charged | 45% HP left on average | |
| 20 | ghostHex ghostPoltergeistghostShadow Ball | 1.750 | 100% | 6.5 s 2.0 charged | 43% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.