Shadow Camerupt counters
firegroundCliff ยท slot 3Leader
CP
5,192
Attack
378.9
x1.2 Shadow
Defense
163.8
x0.83 Shadow
HP
114
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 18 (averaged)Ember / EarthquakeRock Smash / EarthquakeIncinerate / EarthquakeEmber / OverheatRock Smash / OverheatIncinerate / OverheatEmber / Solar BeamRock Smash / Solar BeamIncinerate / Solar BeamEmber / Earth PowerRock Smash / Earth PowerIncinerate / Earth PowerEmber / Rock TombRock Smash / Rock TombIncinerate / Rock TombEmber / Scorching SandsRock Smash / Scorching SandsIncinerate / Scorching Sands
Best counters against Incinerate / Rock Tomb
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 8.474 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 4 | dragonDragon Breath waterAqua TaildragonDraco Meteor | 7.955 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 5 | dragonDragon Tail waterSurfwaterAqua Tail | 7.583 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.500 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 7 | waterWaterfall waterOrigin PulsewaterHydro Pump | 6.179 | 100% | 4.5 s 0.0 charged | 84% HP left on average | |
| 8 | waterWater Gun waterHydro PumpwaterAqua Tail | 5.559 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 9 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 5.406 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 10 | waterWaterfall waterHydro PumpwaterAqua Tail | 5.353 | 100% | 4.5 s 0.0 charged | 81% HP left on average | |
| 11 | waterWater Gun waterHydro PumpwaterScald | 5.063 | 100% | 6.0 s 0.0 charged | 80% HP left on average | |
| 12 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.917 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 13 | waterWater Gun waterRazor ShellrockStone Edge | 4.687 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 4.553 | 100% | 7.5 s 1.0 charged | 78% HP left on average | |
| 15 | normalScratch groundHigh HorsepowernormalSwift | 4.182 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 16 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.069 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 17 | poisonAcid rockPower GemrockRock Slide | 4.020 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 18 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.982 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 19 | waterWater Gun waterSurfwaterLiquidation | 3.825 | 100% | 6.5 s 0.0 charged | 74% HP left on average | |
| 20 | psychicConfusion psychicPsyshockfightingFocus Blast | 3.780 | 100% | 6.5 s 1.0 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.