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PoGoBud

Shadow Galarian Weezing counters

poisonfairyCliff ยท slot 2Leader
CP
5,438
Attack
342.9
x1.2 Shadow
Defense
230.4
x0.83 Shadow
HP
109

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Tackle / Hyper Beam

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galarian Weezing
#PokemonMovesPowerWinsTimeResult
1
Giratina (Altered)
ghostShadow Claw
ghostShadow ForcerockAncient Power
3.825
100%16.0 s
3.0 charged
74% HP left on average
2
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
3.160
100%13.5 s
2.0 charged
68% HP left on average
3
Necrozma (Dawn Wings)
psychicPsycho Cut
psychicFuture SightsteelIron Head
3.140
100%13.5 s
2.0 charged
68% HP left on average
4
Shadow Giratina (Altered)
ghostShadow Claw
ghostShadow SneakrockAncient Power
2.907
100%13.5 s
2.0 charged
66% HP left on average
5
Giratina (Origin)
ghostShadow Claw
ghostShadow BallghostOminous Wind
2.907
100%13.5 s
2.0 charged
66% HP left on average
6
Doublade
psychicPsycho Cut
steelIron HeadfightingSacred Sword
2.905
100%11.5 s
2.0 charged
66% HP left on average
7
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
2.884
100%13.5 s
2.0 charged
65% HP left on average
8
Lunala
psychicConfusion
psychicFuture SightpsychicPsychic
2.833
100%12.0 s
0.0 charged
65% HP left on average
9
Gourgeist (Super)
fireIncinerate
ghostPoltergeistghostShadow Ball
2.818
100%15.5 s
3.0 charged
65% HP left on average
10
Gourgeist (Large)
fireIncinerate
ghostPoltergeistghostShadow Ball
2.600
100%15.5 s
3.0 charged
62% HP left on average
11
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
2.550
100%11.0 s
2.0 charged
61% HP left on average
12
Shadow Aggron
steelIron Tail
steelHeavy SlamrockMeteor Beam
2.519
100%13.5 s
0.0 charged
60% HP left on average
13
Aggron
steelIron Tail
steelHeavy SlamrockStone Edge
2.473
100%14.5 s
1.0 charged
60% HP left on average
14
Golurk
groundMud-Slap
groundEarth PowerghostShadow Punch
2.424
100%12.0 s
2.0 charged
59% HP left on average
15
Skeledirge
ghostHex
fireBlast BurnghostShadow Ball
2.400
100%13.5 s
2.0 charged
58% HP left on average
16
Gourgeist (Average)
fireIncinerate
ghostPoltergeistghostShadow Ball
2.364
100%15.5 s
3.0 charged
58% HP left on average
17
Marshadow
ghostShadow Claw
rockRock SlidefireFire Punch
2.348
100%12.5 s
2.0 charged
57% HP left on average
18
Hoopa
psychicConfusion
psychicPsychicpsychicPsybeam
2.283
100%10.0 s
0.0 charged
56% HP left on average
19
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
2.258
100%11.0 s
0.0 charged
56% HP left on average
20
Drifblim
ghostAstonish
ghostShadow BalliceIcy Wind
2.255
100%17.0 s
3.0 charged
56% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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