Shadow Snorlax counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Zen Headbutt / Superpower
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath psychicMist BalldragonOutrage | 2.025 | 100% | 19.0 s 2.0 charged | 51% HP left on average | |
| 2 | dragonDragon Breath fightingAura SpheredragonDragon Claw | 2.000 | 100% | 14.5 s 2.0 charged | 50% HP left on average | |
| 3 | psychicExtrasensory flyingAeroblast++flyingFly | 1.698 | 100% | 19.5 s 3.0 charged | 41% HP left on average | |
| 4 | dragonDragon Tail flyingAeroblast++flyingFly | 1.615 | 100% | 16.5 s 3.0 charged | 38% HP left on average | |
| 5 | psychicConfusion fairyMoonblastpsychicPsychic | 1.517 | 100% | 19.0 s 3.0 charged | 34% HP left on average | |
| 6 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 1.496 | 100% | 17.5 s 4.0 charged | 33% HP left on average | |
| 7 | psychicPsycho Cut flyingBrave BirdflyingFly | 1.182 | 100% | 17.5 s 4.0 charged | 15% HP left on average | |
| 8 | psychicConfusion fairyMoonblastgrassGrass Knot | 1.179 | 100% | 24.5 s 4.0 charged | 15% HP left on average | |
| 9 | dragonDragon Breath dragonDragon ClawrockAncient Power | 1.073 | 100% | 21.0 s 4.0 charged | 7% HP left on average | |
| 10 | dragonDragon Breath psychicMist BalldragonOutrage | 1.066 | 100% | 17.0 s 3.0 charged | 6% HP left on average | |
| 11 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.040 | 100% | 17.0 s 3.0 charged | 4% HP left on average | |
| 12 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 1.024 | 100% | 22.5 s 4.0 charged | 2% HP left on average | |
| 13 | fightingLow Kick fightingClose CombatfightingSacred Sword | 0.986 | 0% | 11.5 s 3.0 charged | 0% HP left on average | |
| 14 | fightingLow Kick fightingClose CombatfightingSecret Sword | 0.976 | 0% | 11.5 s 3.0 charged | 0% HP left on average | |
| 15 | psychicConfusion fightingAura SpherenormalHyper Beam | 0.957 | 0% | 18.5 s 3.0 charged | 0% HP left on average | |
| 16 | fireFire Spin steelIron HeadgrassSolar Beam | 0.882 | 0% | 17.5 s 3.0 charged | 0% HP left on average | |
| 17 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 0.839 | 0% | 11.5 s 2.0 charged | 0% HP left on average | |
| 18 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 0.839 | 0% | 11.5 s 2.0 charged | 0% HP left on average | |
| 19 | fireIncinerate fireBlast BurnfireFlamethrower | 0.839 | 0% | 15.0 s 3.0 charged | 0% HP left on average | |
| 20 | darkSucker Punch fightingDynamic PunchdarkPayback | 0.829 | 0% | 11.5 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.