Shadow Snorlax counters
normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 21 (averaged)Zen Headbutt / Heavy SlamLick / Heavy SlamPsywave / Heavy SlamZen Headbutt / Hyper BeamLick / Hyper BeamPsywave / Hyper BeamZen Headbutt / EarthquakeLick / EarthquakePsywave / EarthquakeZen Headbutt / OutrageLick / OutragePsywave / OutrageZen Headbutt / Skull BashLick / Skull BashPsywave / Skull BashZen Headbutt / Body SlamLick / Body SlamPsywave / Body SlamZen Headbutt / SuperpowerLick / SuperpowerPsywave / Superpower
Best counters against Psywave / Superpower
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 1.523 | 100% | 15.0 s 3.0 charged | 34% HP left on average | |
| 2 | dragonDragon Tail flyingAeroblast++flyingFly | 1.296 | 100% | 17.0 s 4.0 charged | 23% HP left on average | |
| 3 | psychicConfusion fairyMoonblastpsychicPsychic | 1.222 | 100% | 18.5 s 4.0 charged | 18% HP left on average | |
| 4 | dragonDragon Tail flyingAeroblast++flyingFly | 1.152 | 100% | 17.0 s 4.0 charged | 13% HP left on average | |
| 5 | dragonDragon Breath dragonDragon ClawrockAncient Power | 0.810 | 0% | 18.5 s 4.0 charged | 0% HP left on average | |
| 6 | fightingCounter psychicPsystrikenormalHyper Beam | 0.635 | 0% | 12.0 s 2.0 charged | 0% HP left on average | |
| 7 | fightingLow Kick psychicPsycho BoostrockRock Slide | 0.545 | 0% | 13.0 s 4.0 charged | 0% HP left on average | |
| 8 | psychicConfusion psychicPsybeamghostShadow Ball | 0.507 | 0% | 14.0 s 3.0 charged | 0% HP left on average | |
| 9 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 0.502 | 0% | 17.0 s 4.0 charged | 0% HP left on average | |
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 0.493 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 0.493 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 12 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 0.483 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 13 | normalScratch groundHigh HorsepowernormalSwift | 0.474 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 14 | fightingCounter fightingFocus BlastpsychicPsystrike | 0.427 | 0% | 7.0 s 1.0 charged | 0% HP left on average | |
| 15 | psychicConfusion fairyMoonblastpsychicPsyshock | 0.427 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 16 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 0.422 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 17 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 0.422 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 18 | psychicConfusion fightingFocus BlastfireV-create | 0.412 | 0% | 13.0 s 2.0 charged | 0% HP left on average | |
| 19 | psychicConfusion grassLeaf StormnormalHyper Beam | 0.412 | 0% | 13.0 s 2.0 charged | 0% HP left on average | |
| 20 | fairyCharm fairyDazzling GleampsychicSynchronoise | 0.408 | 0% | 11.5 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.