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Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Outrage

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
1.370
100%15.0 s
3.0 charged
27% HP left on average
2
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
1.056
100%15.0 s
3.0 charged
5% HP left on average
3
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
1.000
0%16.5 s
3.0 charged
0% HP left on average
4
Kingambit
fightingLow Kick
fightingFocus BlaststeelIron Head
0.915
0%17.5 s
4.0 charged
0% HP left on average
5
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
0.891
0%17.5 s
4.0 charged
0% HP left on average
6
Grimmsnarl
fightingLow Kick
darkDark PulsefairyPlay Rough
0.839
0%15.0 s
3.0 charged
0% HP left on average
7
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
0.687
0%14.0 s
3.0 charged
0% HP left on average
8
Shadow Thundurus (Incarnate)
electricThunder Shock
electricThunderfightingBrick Break
0.583
0%8.5 s
2.0 charged
0% HP left on average
9
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
0.569
0%7.5 s
0.0 charged
0% HP left on average
10
Shadow Gurdurr
fightingLow Kick
fightingBrick BreakfightingLow Sweep
0.545
0%6.5 s
1.0 charged
0% HP left on average
11
Shadow Vigoroth
fightingCounter
fightingBrick BreaknormalBody Slam
0.545
0%8.5 s
2.0 charged
0% HP left on average
12
Thundurus (Incarnate)
electricThunder Shock
electricThunderfightingBrick Break
0.507
0%8.5 s
2.0 charged
0% HP left on average
13
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
0.498
0%7.0 s
0.0 charged
0% HP left on average
14
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingDynamic Punch
0.498
0%7.5 s
0.0 charged
0% HP left on average
15
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
0.498
0%8.0 s
1.0 charged
0% HP left on average
16
Shadow Haxorus
fightingCounter
dragonDragon ClawgroundEarthquake
0.498
0%8.0 s
1.0 charged
0% HP left on average
17
Morpeko (Full Belly)
electricThunder Shock
electricAura Wheel (Electric)electricWild Charge
0.498
0%8.5 s
2.0 charged
0% HP left on average
18
Gurdurr
fightingLow Kick
fightingBrick BreakfightingLow Sweep
0.483
0%7.5 s
1.0 charged
0% HP left on average
19
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
0.479
0%17.0 s
3.0 charged
0% HP left on average
20
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
0.474
0%8.0 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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