Shadow Snorlax counters
normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 21 (averaged)Zen Headbutt / Heavy SlamLick / Heavy SlamPsywave / Heavy SlamZen Headbutt / Hyper BeamLick / Hyper BeamPsywave / Hyper BeamZen Headbutt / EarthquakeLick / EarthquakePsywave / EarthquakeZen Headbutt / OutrageLick / OutragePsywave / OutrageZen Headbutt / Skull BashLick / Skull BashPsywave / Skull BashZen Headbutt / Body SlamLick / Body SlamPsywave / Body SlamZen Headbutt / SuperpowerLick / SuperpowerPsywave / Superpower
Best counters against Psywave / Body Slam
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail rockMeteor BeamrockStone Edge | 0.773 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 2 | dragonDragon Breath dragonDragon ClawrockAncient Power | 0.701 | 0% | 17.5 s 4.0 charged | 0% HP left on average | |
| 3 | icePowder Snow rockMeteor BeamiceBlizzard | 0.645 | 0% | 10.5 s 2.0 charged | 0% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 0.640 | 0% | 12.5 s 3.0 charged | 0% HP left on average | |
| 5 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 0.583 | 0% | 12.5 s 4.0 charged | 0% HP left on average | |
| 6 | psychicConfusion psychicFuture SightfairyMoonblast | 0.536 | 0% | 16.5 s 3.0 charged | 0% HP left on average | |
| 7 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 0.531 | 0% | 14.5 s 4.0 charged | 0% HP left on average | |
| 8 | bugFury Cutter fightingSacred SwordsteelIron Head | 0.474 | 0% | 12.5 s 4.0 charged | 0% HP left on average | |
| 9 | fightingCounter fightingClose CombatfireFire Punch | 0.469 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 10 | fightingCounter fightingClose CombatfightingLow Sweep | 0.464 | 0% | 7.5 s 1.0 charged | 0% HP left on average | |
| 11 | ghostHex fightingFocus BlastrockPower Gem | 0.455 | 0% | 16.0 s 4.0 charged | 0% HP left on average | |
| 12 | fireFire Spin fireFire BlaststeelIron Head | 0.436 | 0% | 12.0 s 2.0 charged | 0% HP left on average | |
| 13 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 0.431 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 14 | fireIncinerate rockRock SlidefireFlame Charge | 0.427 | 0% | 11.5 s 2.0 charged | 0% HP left on average | |
| 15 | psychicConfusion psychicPsychicpsychicPsybeam | 0.408 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 16 | fightingCounter fightingClose CombatfightingLow Sweep | 0.403 | 0% | 9.0 s 2.0 charged | 0% HP left on average | |
| 17 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 0.403 | 0% | 12.5 s 4.0 charged | 0% HP left on average | |
| 18 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 0.384 | 0% | 11.5 s 2.0 charged | 0% HP left on average | |
| 19 | darkSucker Punch fightingFocus BlastflyingHurricane | 0.384 | 0% | 12.0 s 2.0 charged | 0% HP left on average | |
| 20 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 0.384 | 0% | 12.0 s 3.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.