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Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Lick / Earthquake

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
3.444
100%11.5 s
2.0 charged
71% HP left on average
2
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
2.553
100%11.5 s
2.0 charged
61% HP left on average
3
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.916
100%10.5 s
2.0 charged
48% HP left on average
4
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.596
100%10.5 s
2.0 charged
37% HP left on average
5
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.405
100%11.5 s
2.0 charged
29% HP left on average
6
Shadow Machamp
fightingKarate Chop
fightingClose CombatfightingCross Chop
1.151
100%10.5 s
2.0 charged
13% HP left on average
7
Galarian Moltres
darkSucker Punch
flyingBrave BirdflyingFly
1.094
100%17.0 s
3.0 charged
9% HP left on average
8
Shadow Raikou
electricVolt Switch
fightingAura SphereelectricWild Charge
0.962
0%12.5 s
3.0 charged
0% HP left on average
9
Hawlucha
fightingLow Kick
fightingFlying PressflyingSky Attack
0.915
0%12.5 s
2.0 charged
0% HP left on average
10
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.867
0%12.5 s
3.0 charged
0% HP left on average
11
Shadow Magmortar
fightingKarate Chop
fireFire BlastfightingBrick Break
0.844
0%10.5 s
2.0 charged
0% HP left on average
12
Zangoose
bugFury Cutter
fightingClose CombatdarkNight Slash
0.844
0%12.5 s
3.0 charged
0% HP left on average
13
Raikou
electricVolt Switch
fightingAura SphereelectricWild Charge
0.820
0%12.5 s
3.0 charged
0% HP left on average
14
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
0.801
0%12.0 s
2.0 charged
0% HP left on average
15
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
0.787
0%12.5 s
3.0 charged
0% HP left on average
16
Magmortar
fightingKarate Chop
fireFire BlastfightingBrick Break
0.768
0%12.5 s
3.0 charged
0% HP left on average
17
Shadow Gurdurr
fightingLow Kick
fightingBrick BreakfightingLow Sweep
0.754
0%10.0 s
1.0 charged
0% HP left on average
18
Shadow Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
0.749
0%11.5 s
2.0 charged
0% HP left on average
19
Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
0.744
0%12.5 s
3.0 charged
0% HP left on average
20
Togekiss
flyingPeck
fightingAura SpherefairyDazzling Gleam
0.739
0%12.5 s
3.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.