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PoGoBud

Shadow Golurk counters

groundghostCliff ยท slot 2Leader
CP
6,736
Attack
429.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
134

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Mud-Slap / Shadow Punch

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golurk
#PokemonMovesPowerWinsTimeResult
1
Yveltal
darkSucker Punch
darkDark PulseflyingOblivion Wing
1.355
100%11.5 s
2.0 charged
26% HP left on average
2
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
0.955
0%12.0 s
3.0 charged
0% HP left on average
3
Arboliva
grassRazor Leaf
grassEnergy BallgrassTrailblaze
0.940
0%10.0 s
1.0 charged
0% HP left on average
4
Galarian Moltres
darkSucker Punch
darkPaybackflyingBrave Bird
0.903
0%12.0 s
3.0 charged
0% HP left on average
5
Kartana
grassRazor Leaf
grassLeaf BladedarkNight Slash
0.896
0%6.5 s
1.0 charged
0% HP left on average
6
Shadow Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
0.851
0%6.5 s
1.0 charged
0% HP left on average
7
Articuno
iceFrost Breath
iceBlizzardiceIce Beam
0.821
0%11.5 s
1.0 charged
0% HP left on average
8
Kyurem (White)
iceIce Fang
iceIce BurniceBlizzard
0.761
0%6.5 s
1.0 charged
0% HP left on average
9
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
0.746
0%6.5 s
1.0 charged
0% HP left on average
10
Shadow Victreebel
grassRazor Leaf
grassLeaf BladegrassSolar Beam
0.716
0%6.0 s
0.0 charged
0% HP left on average
11
Shadow Vileplume
grassRazor Leaf
grassSolar BeamgrassPetal Blizzard
0.716
0%6.5 s
1.0 charged
0% HP left on average
12
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
0.716
0%6.5 s
1.0 charged
0% HP left on average
13
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
0.716
0%6.5 s
1.0 charged
0% HP left on average
14
Shadow Golurk
ghostAstonish
ghostPoltergeistghostShadow Punch
0.687
0%6.5 s
1.0 charged
0% HP left on average
15
Shaymin (Sky)
grassMagical Leaf
grassSolar BeamgrassGrass Knot
0.679
0%8.0 s
2.0 charged
0% HP left on average
16
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
0.679
0%12.5 s
3.0 charged
0% HP left on average
17
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
0.672
0%6.5 s
1.0 charged
0% HP left on average
18
Shadow Shiftry
grassRazor Leaf
grassLeaf BladedarkFoul Play
0.672
0%6.5 s
1.0 charged
0% HP left on average
19
Shadow Cacturne
darkSucker Punch
darkPaybackgrassGrass Knot
0.672
0%6.5 s
1.0 charged
0% HP left on average
20
Roserade
grassRazor Leaf
grassLeaf StormgrassSolar Beam
0.672
0%6.5 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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