Shadow Golurk counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Dynamic Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 2.734 | 100% | 11.5 s 1.0 charged | 63% HP left on average | |
| 2 | darkSucker Punch darkDark PulseflyingOblivion Wing | 2.346 | 100% | 12.5 s 2.0 charged | 57% HP left on average | |
| 3 | darkBite waterAqua TaildarkCrunch | 2.315 | 100% | 11.0 s 3.0 charged | 57% HP left on average | |
| 4 | bugFury Cutter grassTrailblazedarkNight Slash | 2.230 | 100% | 12.0 s 3.0 charged | 55% HP left on average | |
| 5 | darkSucker Punch darkPaybackflyingBrave Bird | 2.000 | 100% | 13.5 s 1.0 charged | 50% HP left on average | |
| 6 | groundMud Shot groundEarth PowerrockRock Slide | 1.882 | 100% | 13.0 s 3.0 charged | 47% HP left on average | |
| 7 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.857 | 100% | 10.0 s 1.0 charged | 46% HP left on average | |
| 8 | fairyFairy Wind grassGrass KnotflyingFly | 1.808 | 100% | 13.0 s 3.0 charged | 45% HP left on average | |
| 9 | flyingPeck fairyDazzling GleampsychicPsyshock | 1.742 | 100% | 14.0 s 3.0 charged | 43% HP left on average | |
| 10 | groundMud Shot groundEarthquakegroundSandsear Storm | 1.720 | 100% | 15.0 s 3.0 charged | 42% HP left on average | |
| 11 | ghostShadow Claw grassLeaf StormgrassLeaf Blade | 1.682 | 100% | 11.0 s 3.0 charged | 41% HP left on average | |
| 12 | groundSand Attack flyingAcrobaticsdarkNight Slash | 1.682 | 100% | 13.5 s 3.0 charged | 41% HP left on average | |
| 13 | fightingLow Kick flyingBrave BirdflyingFly | 1.670 | 100% | 15.0 s 3.0 charged | 40% HP left on average | |
| 14 | fairyFairy Wind grassGrass KnotflyingFly | 1.659 | 100% | 12.0 s 3.0 charged | 40% HP left on average | |
| 15 | dragonDragon Tail flyingDragon AscentdragonOutrage | 1.537 | 100% | 13.0 s 3.0 charged | 35% HP left on average | |
| 16 | ghostAstonish flyingHurricanefireHeat Wave | 1.526 | 100% | 13.0 s 1.0 charged | 34% HP left on average | |
| 17 | groundMud Shot groundEarth PowerrockRock Slide | 1.509 | 100% | 13.0 s 3.0 charged | 34% HP left on average | |
| 18 | darkBite grassPower WhipgrassEnergy Ball | 1.508 | 100% | 13.5 s 3.0 charged | 34% HP left on average | |
| 19 | darkBite grassGrass KnotdarkDark Pulse | 1.495 | 100% | 13.5 s 3.0 charged | 33% HP left on average | |
| 20 | ghostHex ghostShadow BalliceIcy Wind | 1.484 | 100% | 11.5 s 3.0 charged | 33% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.