Shadow Vikavolt counters
bugelectricBug-type Male Grunt ยท slot 3Grunt
CP
6,701
Attack
459.5
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
120
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Spark / Fly
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Fang rockStone EdgerockWeather Ball (Rock) | 5.750 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 2 | fireFire Fang rockStone EdgerockWeather Ball (Rock) | 4.929 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 3 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 4.600 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 5 | groundMud-Slap groundEarthquakenormalBody Slam | 4.286 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 6 | darkBite darkDark PulsegrassPower Whip | 4.208 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 7 | groundMud Shot rockRock TombgroundEarthquake | 3.786 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 8 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 3.786 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 9 | dragonDragon Breath dragonDragon EnergydragonOutrage | 3.756 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 10 | icePowder Snow rockStone EdgeiceAvalanche | 3.611 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 11 | bugInfestation rockRock SliderockAncient Power | 3.611 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 12 | electricThunder Shock rockRock SlidenormalHyper Beam | 3.492 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 13 | dragonDragon Breath psychicLuster PurgedragonDragon Claw | 3.479 | 100% | 7.0 s 1.0 charged | 71% HP left on average | |
| 14 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 3.407 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 15 | fireFire Fang fireOverheatfireFusion Flare | 3.315 | 100% | 6.0 s 0.0 charged | 70% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.315 | 100% | 7.0 s 1.0 charged | 70% HP left on average | |
| 17 | normalQuick Attack fireV-createfireOverheat | 3.250 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 18 | bugInfestation rockRock SliderockAncient Power | 3.250 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 19 | normalScratch groundEarth PowergrassFrenzy Plant | 3.250 | 100% | 7.0 s 1.0 charged | 69% HP left on average | |
| 20 | dragonDragon Breath psychicLuster PurgedragonDragon Claw | 3.093 | 100% | 7.0 s 1.0 charged | 68% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.