Shadow Scolipede counters
bugpoisonBug-type Male Grunt ยท slot 3Grunt
CP
5,259
Attack
372.1
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
102
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Bug Bite / MegahornPoison Jab / MegahornPoison Sting / MegahornBug Bite / Sludge BombPoison Jab / Sludge BombPoison Sting / Sludge BombBug Bite / Gyro BallPoison Jab / Gyro BallPoison Sting / Gyro BallBug Bite / X-ScissorPoison Jab / X-ScissorPoison Sting / X-ScissorBug Bite / Aqua TailPoison Jab / Aqua TailPoison Sting / Aqua Tail
Best counters against Bug Bite / Aqua Tail
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 4.050 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 2 | flyingPeck psychicPsyshockfireFlamethrower | 3.875 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 3 | fireEmber fireOverheatfireFire Punch | 3.500 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 4 | fireEmber fireBlast BurnfireHeat Wave | 3.133 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 5 | steelBullet Punch fireBlaze KicksteelMeteor Mash | 2.720 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 6 | electricThunder Shock flyingDrill PeckfireHeat Wave | 2.700 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 7 | fireEmber fireBlast BurnfireHeat Wave | 2.686 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 8 | fireEmber fireHeat WavedarkCrunch | 2.500 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 9 | flyingWing Attack flyingAir CutterghostShadow Ball | 2.383 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 10 | fireIncinerate fireMind BlownfireOverheat | 2.280 | 100% | 5.5 s 1.0 charged | 56% HP left on average | |
| 11 | fireEmber fireHeat WavefireFlame Burst | 2.067 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 12 | electricThunder Shock flyingDrill PeckfireHeat Wave | 2.025 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 13 | flyingPeck flyingFlyflyingDrill Peck | 1.943 | 100% | 5.5 s 1.0 charged | 49% HP left on average | |
| 14 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.863 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 15 | fireEmber fireHeat WavefireFlame Burst | 1.771 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 16 | electricThunder Shock electricWild ChargeelectricThunderbolt | 1.700 | 100% | 5.5 s 1.0 charged | 41% HP left on average | |
| 17 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.656 | 100% | 5.5 s 1.0 charged | 40% HP left on average | |
| 18 | dragonDragon Breath ghostShadow ForcerockAncient Power | 1.652 | 100% | 8.5 s 2.0 charged | 39% HP left on average | |
| 19 | fireEmber fireFlame WheelfireFlamethrower | 1.613 | 100% | 5.5 s 1.0 charged | 38% HP left on average | |
| 20 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 1.581 | 100% | 10.0 s 2.0 charged | 37% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.